Final Fantasy VII Remake

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Malakriss

Golden Baronet of the Realm
12,657
11,973
FFXII remaster better ditch Vaan and Penelo to make Balthier and Fran the main characters that they should have been.
 

Gavinmad

Mr. Poopybutthole
43,737
52,285
Well you just pretend that Vaan and Penelo are the prologue and Balthier and Ashe are the real story.
 

hodj

Vox Populi Jihadi
<Silver Donator>
31,672
18,377
Balthier was supposed to be the main character. Square made the change from the top down because of Japanese tastes. Hurt the entire game badly.

FFT still has one of the best stories in the entire franchise. They should have left that dude that came up with that setting to do what he wanted. Instead they shit all over him with that decision, 12 didn't do as well as they expected, and as a result eventually they shit canned one of their best guys.
 

Fadaar

That guy
10,934
11,956
I think we can all agree FF10 had the best combat system, yes?

I liked 12 a lot too. Once you figured out how to handle the gambit system properly. Despite how much I missed the turn based system of 10, once you got a strong grasp of the gambit system it actually enhanced gameplay quite well. The actual story was meh, but I did like the characters outside of the dumbass kids, who I never used because they're shit.
 

DoctorSpooge_sl

shitlord
1,173
1
I think we can all agree FF10 had the best combat system, yes?

I liked 12 a lot too. Once you figured out how to handle the gambit system properly. Despite how much I missed the turn based system of 10, once you got a strong grasp of the gambit system it actually enhanced gameplay quite well. The actual story was meh, but I did like the characters outside of the dumbass kids, who I never used because they're shit.
Yeah, 10 had the best combat system imo. It was stellar well beyond the flow and fluidity, though. Every time you invested in a few nodes, you'd notice your party hitting harder, and you'd notice that the turn queue was increasingly dominated by your party. Was just a very satisfying power curve all throughout the game.
 

Noodleface

A Mod Real Quick
38,272
15,094
Yeah I enjoyed the combat in ffx a lot too, but I still enjoyed 12 a lot as well. Vaan and panelo were just strange and it felt awkward having them around.
 

Angelwatch

Trakanon Raider
3,053
133
I'd like a XII remaster. I'd love to give it another chance but don't feel like finding a PS2 or trying to emulate it.
 

Rezz

Mr. Poopybutthole
4,486
3,531
Yeah I enjoyed the combat in ffx a lot too, but I still enjoyed 12 a lot as well. Vaan and panelo were just strange and it felt awkward having them around.
The problem with Vaan and Penelo stems from the fact that Vaan's story is basically resolved for the most part when you rescue Basch, and Penelo's entire viewpoint is hanging out with Vaan. So really, they should have been nixed when you get Basch and Ashe into the mix. Make it a 4 person system (the game already does this quite often with guests) and voila, you only have people actually involved in the storyline doing stuff in the storyline. Either way, it doesn't change how absurd the entire ending from Pharos onward was in a story sense. With or without the kids, everything from the Pharos at Ridorana onward is still bunk.

I like 10's combat but eventually insta-cycling in every character to do one action each fight so they weren't completely useless on gimmick fights was tiresome. Especially with Kimarhi and Rikku being more or less useless compared to the other characters aside from the couple of times their gimmick works. And of course, quick attack being absurdly broken for non-casters.
 

hodj

Vox Populi Jihadi
<Silver Donator>
31,672
18,377
The problem with Vaan and Penelo stems from the fact that Vaan's story is basically resolved for the most part when you rescue Basch, and Penelo's entire viewpoint is hanging out with Vaan. So really, they should have been nixed when you get Basch and Ashe into the mix. Make it a 4 person system (the game already does this quite often with guests) and voila, you only have people actually involved in the storyline doing stuff in the storyline. Either way, it doesn't change how absurd the entire ending from Pharos onward was in a story sense. With or without the kids, everything from the Pharos at Ridorana onward is still bunk.
Had they done this, and made the job system like FFT/Bravely Default instead of either system they eventually went with, that would have made a nearly flawless game, despite the mediocre ending.
 

hodj

Vox Populi Jihadi
<Silver Donator>
31,672
18,377
Emulating it works really well from what I can tell, and it looks a shit load better at much higher resolutions.
 

Rezz

Mr. Poopybutthole
4,486
3,531
Yeah emulation is easy. I recently went through the IZJS version and had zero problems. Being able to nullify the majority of the jaggies makes it look very good for being a ps2 game, not to mention the changes that make it actually a class based system instead of everyone having everything unlocked 1/3 into the game.

i5 2550k, Radeon 275, 16g of ram, no issues. So even moderately recent systems can handle it no problem. Also, the pcsx2 is substantially more streamlined than a few years ago, making it just an overall simpler process.
 

Xalara

Golden Squire
826
81
If I recall correctly, Vaan and Penelo weren't in the game for a long time. In fact I believe Basch was the main character? Anyway, it didn't focus group well so Vaan and Penelo were added to be more relatable to the people playing the game.
 

Chris

Potato del Grande
19,436
-10,733
Ashe was announced as the main character back when FF12 itself was announced. Then they changed it to Bashe because Japanese gamers can't relate to women. Then they changed it/created to Vaan because Japanese gamers can't relate to men.
 

Ritley

Karazhan Raider
15,989
34,967
Ashe was announced as the main character back when FF12 itself was announced. Then they changed it to Bashe because Japanese gamers can't relate to women. Then they changed it/created to Vaan because Japanese gamers can't relate to men.
That sounds like Japan. If they remake it then the main character will be a giant octopus who's only attack is tentacle rape
 

Ritley

Karazhan Raider
15,989
34,967
I think we can all agree FF10 had the best combat system, yes?

I liked 12 a lot too. Once you figured out how to handle the gambit system properly. Despite how much I missed the turn based system of 10, once you got a strong grasp of the gambit system it actually enhanced gameplay quite well. The actual story was meh, but I did like the characters outside of the dumbass kids, who I never used because they're shit.
I can agree to the combat system in 10 being the best for the most part. I don't particularly like how gear was handled, but that is technically not a part of the combat system.

The sphere grid was one of the best leveling systems they have come up with. I wouldn't mind if 7 used something like that if they could fit material in somehow
 

radditsu

Silver Knight of the Realm
4,676
826
I can agree to the combat system in 10 being the best for the most part. I don't particularly like how gear was handled, but that is technically not a part of the combat system.

The sphere grid was one of the best leveling systems they have come up with. I wouldn't mind if 7 used something like that if they could fit material in somehow
International Sphere grid was really great. The only issue with the original sphere grid is everyone can do everything 100% after awhile, the only difference is weapon types and limit breaks*.


*i forgot what they were called in 10.
 

Noodleface

A Mod Real Quick
38,272
15,094
Overdrives

I know this because this thread inspired me to keep playing FFX HD Remaster. Made it to the Lightning Plains, barely a dent in the game.