Does anyone need to farm light for the Heavensward Anima Relic Weapon?
Going for my second one and I'm not sure if I can kill AS1 60+ times again solo, it's much less runs if one of the later bosses is killed but a group is needed.
Spent too many hours farming this sword, I think it looks pretty nice:
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What have you guys got?
Nice, so you did the same insane grind I did!Got a couple relics but PAL easily the best-looking. Only screen I have is from behind hah:
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If I was to get into Savage, what's the best tank in your opinion or are they kinda the same?Finally cleared P4S, was kinda close yesterday so we decided to raid another day before reset, started pretty memey shit(first we wiped like 20mins on phase 1) then couldn't get past act4 for several pulls, got one pull to curtain call that ended in a wipe like 3 tethers in(people pulled their tethers are the same time or died to the first aoe not sure), then back to wiping on act4 then suddenly got to curtain call and killed it. Luckily the DPS check is very low so even though our DPS were performing way way under what they usually do, we still got the kill so that's nice. Now need to farm it for a few weeks so I can get the rest of the BiS stuff and I'll be done until 6.1/6.2.
First savage tier I actually clear, last tier I cleared was Final Coil of Bahamut, I did do E12S for a bit too but stopped short, so it's nice.
About lv50-60 probably. Don't worry about the GCD, you eventually get enough off GCD skills to use to fill the gaps.So they opened up and let you buy this game now. I guess on the 25th of jan but i was retreading swtor at the time. Doesnt look like free trials are open yet tho.
I went ahead and bought the game and finally got my SE account unfucked (i free trialed this game back in 14 and couldnt remember any of the details or how to add the game codes once i did) and found a server that let me make a character (most are still locked).
So im playing on primal? Data center. And ifrit or something server. Not sure what any of that means.
I have the same reservations i did back in 14 (gcd is too slow and the rate you gain skills also too slow) but im giving it an honest try cus there's nothing else to play right now. Lvl 25 and im up to 4 skills i actually use (couple more when grouped but not really). Game is pretty enough for a 10 year old game and i try to avoid the weabo shit as much as possible.
When should i expect to have enough of my core skills to know if i like the class im playing? I mean every once in a while ill get a new situational skill on a long cool down but so far 99% of combat is press 1button, wait 2.5s then press the other one (combo), repeat.
Best how? If you mean in terms of performance, they're literally all good. Paladin was a bit sucky early on but last dmg boost is enough to make them more than fine.If I was to get into Savage, what's the best tank in your opinion or are they kinda the same?
That is...disappointing to say the least. So basically treat the first 60 levels as a tutorial. Gotcha. At least i don't have to reroll. How hard is it to level a new job?
yea the first...50 levels feel overly hand-holdy. and then the 'post' arr segment (the quests released between arr and heavensward) are kind of meandering on the story and a little fetch questy, but the story picks up a lot from there. Some classes do feel 'nicer' to play at lower level (i want to say ninja or dragoon. maybe black mage) but most don't feel complete till 50. and some still feel dry till 60 or 70. Heck gunbreaker doesn't feel on teh same footing as the other tanks till the mid 80's heh.That is...disappointing to say the least. So basically treat the first 60 levels as a tutorial. Gotcha. At least i don't have to reroll. How hard is it to level a new job?
Yeah im not overly concerned about end game i rarely dabble in those activities these days, im talking core gameplay loop.Nah the main questline from 1 to max level, the "MSQ", really is the game. You need to look at it as a single-player Final Fantasy game with an MMO attached to it. It's arguably the best Final Fantasy game in the whole franchise if you're into it.
There isn't really much of an endgame in the sense of EQ or WoW. There are hardcore raids and trials but Square does a good job making the community not feel compelled to do them, which undermines their value as prestige activities, but also serves to emphasize the MSQ as the game's "spine". Instead, the prestige max-level activities are more community/housing/cosmetics or mount collecting things. Still a great endgame if you get into an active FC but nothing like the world-first race or the gear race in traditional mmos.
How long before combat, which is 90% of what you are doing in an mmo, more varied than just pressing 2 buttons in order then watching a cutscene? That's my question which is what i meant by "the tutorial".
yea, i REALLY think that the game would be more popular if they front loaded the skills so that you had a core experience by level 20. i think they draw it out too much. they recently completely rebuilt monk and made it more entertaining, earlier. though i can't say it feels solid pre-50 as i didn't really play through the new style.Yeah im not overly concerned about end game i rarely dabble in those activities these days, im talking core gameplay loop.
Every mmo, hell every game really introduces the core gameplay loop early on in whats considered the tutorial. Heres your abilities heres how they interact with each other and the game world build yourself a rotation.
Very easy, unlock quests are extremely short and then you just farm some dungeons and do the duty roulettes or Palace of the Dead (endless dungeon you can unlock at lv18).That is...disappointing to say the least. So basically treat the first 60 levels as a tutorial. Gotcha. At least i don't have to reroll. How hard is it to level a new job?
Uhh i played mystic quest back on snes? Never really got into jrpgs but i have to imagine they are more complex than press 2 buttons, cus even though they are turn based rpgs even mystic quest required more thought than pressing the same 2 buttons in order on repeat.A long time. Maybe never. That's my point, if you're looking for the sort of game where you tweak and optimize rotations and prepare your character to handle challenges outside your "power band", it's just not that sort of game. It's more of a Final Fantasy story-driven experience than a stats/combat impact kinda game.
That sort of raider endgame definitely exists at the end, and it's great for what it is, but even then it's not acknowleged as the prestige tier of the game's achievements. I can sit in Limsa with my omega mount won through a savage fight less than 0.00001% of players complete but nobody will care. They care about the coolest houses and the newest event goodies.
If you enjoy Final Fantasy you shouldn't be discouraged by that. Again, this is easily the best FF game in the franchise even if you never bother with the MMO stuff. But if you don't care about it, it's probably just gonna frustrate you.