They realised that all these NPCs were annoying as fuck which is why this plot happened. I also hated them.I'm like 30 minutes into this cutscene out of however long it is. please tell me all these npcs are dead and stay dead? fuck alphinaud survived, damnit he was one of the more annoying ones I hoped he died.
The plot happening or them being annoying isn't exactly my gripe. This plot, a band of bad anime style writing overly optimistic yet incompetent buffoons gets "betrayed" in such an obvious set up that you could see from a mile away is at least consistent with there story, they were completely inept and got exactly what was coming to them.They realised that all these NPCs were annoying as fuck which is why this plot happened. I also hated them.
Half don't come back much and half get developed to not be annoying, you'll mostly get two expansions off from them, then they seem to be universally liked. Alphinaud has his character development and new voice actor first.
The plot happening or them being annoying isn't exactly my gripe. This plot, a band of bad anime style writing overly optimistic yet incompetent buffoons gets "betrayed" in such an obvious set up that you could see from a mile away is at least consistent with there story, they were completely inept and got exactly what was coming to them.
Shit early in the story they all get merc'd or kidnapped with lots of implied rape and your character doesn't give a shit, he just shrugs continues on saving the world without them, its actually easier with them out of the way, less menial fetch quests between primal slaying. Another example, they introduce thancred once, he has you do a stupid fetch quest then he disappears. Oh wait wow he was the bad guy all along? oh wait no, he's not, he was possessed by the bad guy! omg, what a twist. Don't give a shit. Don't even remember who the fuck he is. The game at no point gives me any story worth investing in to give a shit about these people at all. These characters contribute nothing, you are barely introduced to them, they are irrelevant. I could not care less what happens to them.
My gripe is the game taking control of my character and making him an even bigger buffoon than the rest of these idiots so that they don't look so incompetent by comparison. I guess my real gripe is the story is not internally consistent. As far as the story is concerned I am single handedly slaying primals that wipe out cities that their armies stand no chance of defeating, I get sent against legions of soldiers and slaughter them all. But somehow I get captured by a fucking toddler and 3 dudes? the fuck am I? getting captured is what my useless psions do so I can have quests to go rescue them. Multiple questlines involve teleportation, far more than just player convenience, its part of the world and its lore, but I gotta run away and hitch a ride in the back of a wagon to escape? I passed fucking 7 aetherytes on the way out here man Why am I not just teleporting away?
Not to mention we are the bad guys. The story as presented thus far, The Garlean Empire are the good guys, we are a band of savages making up a few quasi-allied quasi-warring city states who can't get their shit together and are stuck in a never ending cycle of devastation warring with beast tribes who constantly summon their gods which lay waste to any forward progress these cities have built, constantly resetting their civilizations back to the starting point. So much that it's been 5 years since the last cataclysm (in a world where like 9 of these great cataclysms have happened, get over it and move on ffs) and they still haven't managed to rebuild their first ship yet. The Garleans are the romans trying to unite the world under their empire and bring them peace and prosperity, technology, medicine, magic. They built/discovered a machine that can single handedly end the threat of primals forever and bring peace to the land, and the only time us savages can ever unite for anything is to ensure that the Garleans don't come and infest us with the evil of Civilization.
edit: Also clearly the writers haven't figured it out yet, if these twiddle dee and twiddle dumb twins i'm now doing quests for in Heavensward are any indication it seems like the game is just replacing annoying band of psions with annoying royals who I already hate.
The plot happening or them being annoying isn't exactly my gripe. This plot, a band of bad anime style writing overly optimistic yet incompetent buffoons gets "betrayed" in such an obvious set up that you could see from a mile away is at least consistent with there story, they were completely inept and got exactly what was coming to them.
Shit early in the story they all get merc'd or kidnapped with lots of implied rape and your character doesn't give a shit, he just shrugs continues on saving the world without them, its actually easier with them out of the way, less menial fetch quests between primal slaying. Another example, they introduce thancred once, he has you do a stupid fetch quest then he disappears. Oh wait wow he was the bad guy all along? oh wait no, he's not, he was possessed by the bad guy! omg, what a twist. Don't give a shit. Don't even remember who the fuck he is. The game at no point gives me any story worth investing in to give a shit about these people at all. These characters contribute nothing, you are barely introduced to them, they are irrelevant. I could not care less what happens to them.
My gripe is the game taking control of my character and making him an even bigger buffoon than the rest of these idiots so that they don't look so incompetent by comparison. I guess my real gripe is the story is not internally consistent. As far as the story is concerned I am single handedly slaying primals that wipe out cities that their armies stand no chance of defeating, I get sent against legions of soldiers and slaughter them all. But somehow I get captured by a fucking toddler and 3 dudes? the fuck am I? getting captured is what my useless psions do so I can have quests to go rescue them. Multiple questlines involve teleportation, far more than just player convenience, its part of the world and its lore, but I gotta run away and hitch a ride in the back of a wagon to escape? I passed fucking 7 aetherytes on the way out here man Why am I not just teleporting away?
Not to mention we are the bad guys. The story as presented thus far, The Garlean Empire are the good guys, we are a band of savages making up a few quasi-allied quasi-warring city states who can't get their shit together and are stuck in a never ending cycle of devastation warring with beast tribes who constantly summon their gods which lay waste to any forward progress these cities have built, constantly resetting their civilizations back to the starting point. So much that it's been 5 years since the last cataclysm (in a world where like 9 of these great cataclysms have happened, get over it and move on ffs) and they still haven't managed to rebuild their first ship yet. The Garleans are the romans trying to unite the world under their empire and bring them peace and prosperity, technology, medicine, magic. They built/discovered a machine that can single handedly end the threat of primals forever and bring peace to the land, and the only time us savages can ever unite for anything is to ensure that the Garleans don't come and infest us with the evil of Civilization.
edit: Also clearly the writers haven't figured it out yet, if these twiddle dee and twiddle dumb twins i'm now doing quests for in Heavensward are any indication it seems like the game is just replacing annoying band of psions with annoying royals who I already hate.
I think I know why you can't appreciate the story: You don't get half of it. You basically see Alphinaud and his sister in the wagon right at the start of the game, and you hear him talk to her in the level 15 MSQ celebration cutscenes.Alpino has a sister? my god I don't think I can handle 2 of them.
fucking lol @ thiswell it's clear as fucking day from the moment you are introduced to the empire in ARR that you are clearly playing for the wrong team.
Unfortunately no, some lying piece of shit assholes in this thread told me that the story was boring, but it was important backstory that I needed to understand the later story so I have suffered through all of this dogshit story cutscene by cutscene.
I just met his sister, she mentions that we had only met one fucking time previously so hopefully I haven't forgotten about her. so clearly the game knows how shitty it is about introducing people for 1 sec 80 hours ago and doesn't expect you to remember them either.
about halfway through heavensward and the story finally has found a coherent narrative to follow. I wouldn't call this good story telling so far, 2/10 maybe but its a far cry from the garbage from before. I think the main issue I have with ARR is the schizophrenic storylines. collect 1 bearass so you can fight this primal, then teleport to the other side of world to collect 1 bearass to fight the empire, then teleport around talk to 50 different npcs so you can progress Uldah politics whatever, then collect 1 bearass to fight ascians, then back to primals, and on and on it goes. it never settles in to a coherent storyline or spends time with any npcs to flesh them out and make them more than 1 dimensional quest markers you click to collect to pass go and collect 200 dollars. The only time the storyline focuses for more than 3 seconds on a single objective is when the dumbass scions are dead or kidnapped and you can actually focus on progressing the story without being bothered by menial side adventures.
mistaking story for gameplay again, what is it with you guys? The whole time i'm leveling with zero gameplay you guys say at least you have the story (what a garbage story it is) but that's the excuse on why there is no gameplay. Now that I have gameplay "oh you just don't enjoy the game" Every other post is telling me to quit the game and stop trashtalking your fucking 'precious.'"Why is playing a game that I don't enjoy making me angry?"
It's a total mystery. Maybe we should ask the CIA.