Just finished the 6.5 MSQ the other day.
Question to Chris or other loLore people.
I was under the impression that the "aetherial river / sea" was basically a place where your aether went and basically unraveled into the vastness of oblivion. The 12 storyline makes it sound like things are still sentient there.
Prior to 6.5 I was under the impression that MOST death = a return to the aetherial sea where "YOU" stop existing as a sentient being. The ONE exception to this being the Aitiascope where you delve into a branch of the Motherstone where remnant memories still exist. If I remember correctly, those beings you fight there are NOT the actual people but aether coalesced from strong memories.
If I'm wrong and you do maintain sentience in the aetherial sea / river, what is the point of death but a pause button?
If you do maintain sentience, then the most fucked person in all of history is Zenos because that bitch died at the end of all things outside of the influence of the sea, or so they said...
What's worse is that all of the content is locked behind those story sequences. Until you've done X, you are not allowed to step foot into zone B. Until you've done Y, you can't go into dungeon C.This kind of narrative style doesn't belong in an MMO or even in a game, I agree.
Stories in gaming need to be told mostly via gameplay and not extended story sequences, if there's a non combat section then there should be something like meaningful dialogue options, if there's a long cutscene it should be a reward and something badass.
It's to keep the story and expansions coherent, WoW just deletes everything at expansion's end.What's worse is that all of the content is locked behind those story sequences. Until you've done X, you are not allowed to step foot into zone B. Until you've done Y, you can't go into dungeon C.
The base game was wide open and allowed you to do whatever, although the incentive for MSQ were there. The rest? You need to do everything, in that order, or you don't have any access to anything. If I were any more suspicious, I'd think it is to sell you story skips, but compared to monthly subs, the price of such is probably not a major factor like it would be in a F2P game.
I think what used to bug me the most about people suggesting other activities other than MSQ is the fact that everything in FFXIV is locked behind a stupid number of hurdles/cutscenes.
Crafting is almost as painful as it was in FFXI. A new player needs to understand, unless you have millions of gil to throw away, it will take months to not only level a craft but to also farm the gil/materials needed to level it. At which point, you'll realise the market is saturated and if you want to make gil you're most likely going to need to shell out for additional retainers and apply a work-based ethic to setting days out each month to craft and list small items with a slightly decent margin at least until someone with millions of gil decides to fuck with the market and list everything at a loss for shits and giggles. Oh, and yeah, not forgetting the various quests/cutscenes you need to also sit through to level your skill. The journey will not be fun at all.
Crafting is almost as painful as it was in FFXI. A new player needs to understand, unless you have millions of gil to throw away, it will take months to not only level a craft but to also farm the gil/materials needed to level it. At which point, you'll realise the market is saturated and if you want to make gil you're most likely going to need to shell out for additional retainers and apply a work-based ethic to setting days out each month to craft and list small items with a slightly decent margin at least until someone with millions of gil decides to fuck with the market and list everything at a loss for shits and giggles. Oh, and yeah, not forgetting the various quests/cutscenes you need to also sit through to level your skill. The journey will not be fun at all.
Hell do a fishing expedition and get 500 scrips every 2 hours
There is a big distinction between levelling content and endgame content.I was enjoying the game until I stopped getting the option to play. I enjoyed the story up until the point every single quest had atleast 2 cutscenes.
I went from getting 22k exp per quest pre Ultimate weapon. To 2k per quest as well. So it felt like there was zero progression
The final dungeon is my favourite in the whole game and the trials etc after are great too.I'm about to finish up EW main MSQ. I haven't been this focused and excited since I grind through all the WoT books when each finally came out.
The story experience has been fantastic in EW, and I've never felt anything like this in my 10+ years of playing wow.
In hindsight, it's almost been a full year since I started FF14 on trial and to get this far with feed back from everyone here - thank you!