they apparently had one actually in p3 beta, and took it outDon't expect them to ever add an "anti-afk" function like WoW has lol
I was wondering about those CNJ quests. Didn't have much trouble with the first one, but the second I had to kite guys around dotting them because they would rape me in like 5 seconds if I stood still. The 3rd I didn't bother after my first attempt, I was going to come back when I was the max level before syncpatch notes
http://forum.square-enix.com/ffxiv/t...=1#post1097559
didn't add anti-AFK kick for those wondering, just mostly conjurer class quest hotfixes
also lobby server seems to be giving a lot of 2002s, took me 4-5 before I was able to get in (7am PST)
They seem to make poor decisions, They also apparently had the ability to take out quest tracking on specific quests in P3... yet removed it there as well.they apparently had one actually in p3 beta, and took it out
You had to stay online to sell, just like most Asian MMOs. I never used that feature though, much preferred selling on Auction House.This may have been said already, but wasnt the reason for no anti kick in FF11 was you could use your character as a store? Or was that done offline also? I actually liked that in FF11. I knew what guys would have the gear I needed after a bit.
This is the one thing i hate the most. I don't understand how they have such an infantile tracking system. How hard is it to implement a bit of structure in our Journal? Let us track the quests we want and sort them by class.They seem to make poor decisions, They also apparently had the ability to take out quest tracking on specific quests in P3... yet removed it there as well.
Gotta love having level 15 quests being tracked as a level 1 <class>... durrr.