I think some work really needs to be added to the dungeons in terms of rewards. There's zero reason for me to run a dungeon except AK for myth, and that gets boring as SHIT when there is absolutely no chance you get anything cool from that run. Put in some random drops, better loot from bosses etc.. but when you know before hand exactly what the outcome is of the dungeon before you start, it sucks, and when it's your 6000th time running it - it's just f'ing work at that point.