well what is it?Vithe said:Chronicals of Spellborn has a interesting way of dealing with skills. It"s almost like playing Magic:The Gathering (card game). The concept sounds pretty cool to me, can"t wait to see how it pans out.
SourceSpellborn said:Skills in a character"s Skillbook are not yet available during a fight; they must be placed into the Skilldeck to be used during combat.
The player must select several skills from the Skillbook and place these into the character"s Skilldeck. The Skilldeck can be compared to a deck of cards as seen in many collectible trading card games. It consists of 6 rows (called tiers) with 5 skill-slots per row. Each skill-slot can be filled with a chosen skill, as long as the skill was learned and is available in the character"s Skillbook. There are some minor rules for placing skills in the Skilldeck, but other then that the players are completely free to experiment and create their own fighting styles and tactics. Teams can coordinate the composition of their Skilldecks to increase their battle performance during large tournaments in the Quarterstone Arena.
Fair enough, I haven"t read that series. I still think it seems like an artificial barrier. I think it"s perfect for some games like Guild Wars, but my "ideal" game wouldn"t have spell slot limits. Then again, I don"t play casting classes, so this is more of a theoretical thing to me.Draegan said:As far as fantasy literature, just read any Dragonlance novels. That"s where it started. They don"t come out and say what you said, but it"s there in a form.
No, the Dragonlance novels use the D&D spell system due to that they"re based on a D&D game setting. D&D itself got the whole memorization system from Jack Vance"s Dying Earth novels. There, wizards do pretty much say "oh shit guys, I forgot to mem fireball", although obviously not in those words.Draegan said:As far as fantasy literature, just read any Dragonlance novels. That"s where it started. They don"t come out and say what you said, but it"s there in a form.
If there were wizards in real life, and I"m with one fighting to save the planet from evil or something, and he tells me he can"t cast some badass spell because he forgot to memorize it, I"d kick him in the balls.Plorkyeran said:No, the Dragonlance novels use the D&D spell system due to that they"re based on a D&D game setting. D&D itself got the whole memorization system from Jack Vance"s Dying Earth novels. There, wizards do pretty much say "oh shit guys, I forgot to mem fireball", although obviously not in those words.
Whatever. Your faggot nerd points go up by a few. I lose.Plorkyeran said:No, the Dragonlance novels use the D&D spell system due to that they"re based on a D&D game setting. D&D itself got the whole memorization system from Jack Vance"s Dying Earth novels. There, wizards do pretty much say "oh shit guys, I forgot to mem fireball", although obviously not in those words.
A mmo player calling a D&D player faggot and nerd.Whatever. Your faggot nerd points go up by a few. I lose.
Welcome to the internet. Where everyone but you gets road head from supermodels while driving their Ferrari.Bloodget said:A mmo player calling a D&D player faggot and nerd.
Amazing.