Maxxius_foh
shitlord
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The Marlins won the World Series more through Free Agency than through the expansion draft. That said, they and the Arizona Diamondbacks both did something very hard to do in professional sports, especially for a young, growing team.Twobit Whore said:Well, technically you could compare his company to a new baseball team. Take the Florida Marlins for example.. they played their first game in 1993 and in 1997 they won the world series. Winning the title after just 4 short years of existence in the cutthroat world of professional sports is quite the achievement. How were they able to do this? An expansion draft. They got to choose from every team and current player who they wanted. It"s very similar to hiring talented and accomplished people such as R.A. and Todd along with all the nameless guys Curt claims are experienced masters of their field.
Yes, I"d say that"s a much better analogy than comparing them to a perennial loser with an established history.
Of course they could turn out to be the Washington Nationals.. and no one wants that.
Heavy death penalties, corpse runs, broken and lost gear, grinding, pain and mental exhaustion incoming, y"all!Ngruk said:If you don"t screw up, don"t lose, how do you know what it feels like to kick the crap out of people and win?
He cheats, he has an art staff.Maxxius said:That"s a mean looking Avatar there Curt.
You play and published a magazine for table-top WW2 wargame, i think that qualifies as hardcore no matter what circle you"re inNgruk said:I"m a gamer, a pretty hardcore (FROM A TIME STANDPOINT YOU RAIDING GEEKS!) gamer, I think I understand a lot of things that make games work and don"t work.
There"s also the need to make quality products. Matrix attempted to make the transition to a franchise with the Enter the Matrix game, along with the sequels, and presumably the mmo. Unfortunately they were all of such poor quality that they effectively killed off the franchise.Cybsled said:Curt"s avatar looks like the bastard child of a Beholder and the green planet thingy from the covers of the Hitchhiker"s Guide to the Galaxy books ;p
In terms of making a franchise, it obviously is a solid idea...although it can take time to build. And it isn"t always a guarantee. Riddick did this with the Dark Fury anime that tied in as a transition between Pitch Black with Chronicles of Riddick, as did Escape from Butcher Bay (although it was released commercially post-Chronicles or right around the same time, if I"m not mistaken). While Butcher Bay was a solid game and the lore for the Riddick Universe was intriguing, it didn"t translate into mass commercial success. Chronicles was a decent flick, but it didn"t make the bank the suits were likely hoping for. SiN also tried to do this with the anime (which, AFAIK, is/was doing well in Japan) + the promo stuff with Bianca Beauchamp, but the new SiN games just never really took off. I never got the sales figures, but it seemed to be all for naught in the end game-wise since the dev team kinda fell apart/disbanded.
I guess the point is that making a franchise can be a good thing, but it isn"t a guaranteed success for the primary product you are hoping to push. Alot of that rests on the primary product itself + how much the public embraces your new world. I do think it is a good concept that you are trying to get some backstory out there, so to speak, so that it becomes a means of drawing people to the MMO.
The Matrix would"ve been such a sweet world to have a game in...but they did kind of ruin it with a slew of luke warm games and a shitty MMO. Warner Bros. should pick the dev studios better for their huge IP licenses like The Matrix.Faille said:There"s also the need to make quality products. Matrix attempted to make the transition to a franchise with the Enter the Matrix game, along with the sequels, and presumably the mmo. Unfortunately they were all of such poor quality that they effectively killed off the franchise.