Draegan_sl
2 Minutes Hate
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Except in co-op you have to have your friends on to do anything, in an MMO you can do whatever whenever, and have your friends along as well.
Not sure that"s possible in this forum! Just like to try and keep on topic if we can or else we"re wasting each others time trying to talk about games and design and players design likes and dislikes!Draegan said:We"re not allowed to flame people anymore?
See sig.Faille said:No flaming and insulting each other please, make your own threads for it!
Nothing in there says they have to be in the same thread. I think the point is this would be under valid discussion, and we should try to keep it that way. I for one have been following this thread since the beginning and while I don"t comment in it much I find it to be one of the better discussions on this forum.The Hiram Key said:See sig.
Attn: retard. WoW is the most competitive MMOG to date. It can be proven with 2 urls:etchazz said:competition is part of life. i like to compete and to win. i"m sorry you were always picked last in dodge ball, i never was. i am also a social person. i like meeting new people and making new friends. playing a game where i only interact with a handful of people is not very appealing.
except that in WoW, pvp is mainly instanced, which is fucking gay. i don"t want to play an MMO to capture a fucking flag, i want full FFA pvp in a non instanced world with the ability to loot the people i kill; not just enter an instance to gain points. i really enjoyed playing EQ, but i do wish it had full pvp so that if someone decided to perma camp somewhere, you could at least have a chance to kill them and take over the camp.Froofy-D said:Attn: retard. WoW is the most competitive MMOG to date. It can be proven with 2 urls:
SK Gaming | World of Warcraft Arena Ranking
WowJutsu: World of Warcraft Guild Rankings: All Realms
The equivalent of EQ"s BoTB are happening in WoW 24 hours a day, for both PVE and PVP, and they are numerically ranked. There is no dispute in if guild TeamA>TeamB at wining games, or GuildA>Guild B at killing raid mobs, just look at those sites.
If you are truly about "competition" you would would realize that instancing in PVE creates more competition because more people have access to the content. Unless you define "competition" in the old-school EQ manner: who can log on the most hours. In which case you are just a fucking buffoon.
Why don"t you roll a character now and get back to us when you clear Sunwell or get an Arena mount. I"m willing to bet that will never happen, since mommy said you are special but when you throw a million people into the mix you are average just like everyone else.
Sorry, but that game will likely never see the light of day. It"s just another bs title like Darkfall trying to act like they"re bringing back the glory days of UO.etchazz said:i"ve been checking outHome | Mortal Onlinea lot. sounds like it"s going to have everything i want in a mmo: full non instanced pvp world, named mobs that once killed never respawn (no more camping) and full loot (i hope). hopefully, it doesn"t become vaporware but so far it seems like it"s going to be a pretty great game for the non carebear/WoW crowd and despite what people may think, there are plenty of gamers out there who are looking for this kind of challenge in a MMO.
There is AES in Vanguard right now, not many events at all use it, but Patheon of the Ancients does use it.rangoth said:instancing stuff...
Comments? Flames?
There is a niche crowd that likes this....very niche. Then there is this legion of folks that think they like it because of the rose colored memories they had of something similar. Tons of those same folks strode with confidence onto the WOW PvP servers and talked big and then quietly rerolled on PvE and stopped talking after getting corpse camped and a few other very minor things.etchazz said:i"ve been checking outHome | Mortal Onlinea lot. sounds like it"s going to have everything i want in a mmo: full non instanced pvp world, named mobs that once killed never respawn (no more camping) and full loot (i hope). hopefully, it doesn"t become vaporware but so far it seems like it"s going to be a pretty great game for the non carebear/WoW crowd and despite what people may think, there are plenty of gamers out there who are looking for this kind of challenge in a MMO.
On the flip side, of course, players are limited to only the 10(?) realms in their battlegroup to compete against. Thus when you"re talking about the very best of the best players, no, you can"t say that X team is better than Y team based on their rating -- they may have never even played each other, let alone the competition each beat to get where they were. It"s actually somewhat of a problem, with many of the top PvPers picking certain realms/battlegroups to be the designated l33t sauce group for PvP.Froofy-D said:Attn: retard. WoW is the most competitive MMOG to date. It can be proven with 2 urls:
SK Gaming | World of Warcraft Arena Ranking
WowJutsu: World of Warcraft Guild Rankings: All Realms
The equivalent of EQ"s BoTB are happening in WoW 24 hours a day, for both PVE and PVP, and they are numerically ranked. There is no dispute in if guild TeamA>TeamB at wining games, or GuildA>Guild B at killing raid mobs, just look at those sites.
Well aside from looting the people you kill, you still have full fledged pvp on pvp servers. Sure the real loot is in the instances so that is where most level capped people go, but do you really want to bring back the whole "camping" thing again in games?etchazz said:except that in WoW, pvp is mainly instanced, which is fucking gay. i don"t want to play an MMO to capture a fucking flag, i want full FFA pvp in a non instanced world with the ability to loot the people i kill; not just enter an instance to gain points. i really enjoyed playing EQ, but i do wish it had full pvp so that if someone decided to perma camp somewhere, you could at least have a chance to kill them and take over the camp.
I disagree, EQ competition was more interesting just because of the extra efforts guilds had to make to complete something first. I couldn"t tell you who killed Ragnaros or Onyxia first in WoW, but back in the EQ days everyone knew who was killing Nagafen or clearing ToV or whatever the current uber race was about. WoW competition is just not as nearly as engaging, there are 300 some servers, and literallythousandsof guilds ahead of mine in progression. Most WoW raid bosses are already on Wowwiki.com with strats and ability spoilers before the patch is even released these days. The only competition is who can spend the most time the first day or two post patch more than anything. Boring and not interesting. No drama. No "you have 14 days" or awesome pictures of the charmed giants tanking the AOW or Tigole"s awesome posts about USC or UCLA (or whichever wimpy Pac-10 team he likes!) mixed in with commentary on LoS"s latest challenges. Just corporate sponsored stooge monkeys like Nihilium that pale in comparison. /yawn.Froofy-D said:Attn: retard. WoW is the most competitive MMOG to date. It can be proven with 2 urls:
SK Gaming | World of Warcraft Arena Ranking
WowJutsu: World of Warcraft Guild Rankings: All Realms
The equivalent of EQ"s BoTB are happening in WoW 24 hours a day, for both PVE and PVP, and they are numerically ranked. There is no dispute in if guild TeamA>TeamB at wining games, or GuildA>Guild B at killing raid mobs, just look at those sites.
If you are truly about "competition" you would would realize that instancing in PVE creates more competition because more people have access to the content. Unless you define "competition" in the old-school EQ manner: who can log on the most hours. In which case you are just a fucking buffoon.
Why don"t you roll a character now and get back to us when you clear Sunwell or get an Arena mount. I"m willing to bet that will never happen, since mommy said you are special but when you throw a million people into the mix you are average just like everyone else.
watFrax said:I disagree, EQ competition was more interesting just
because of the extra efforts guilds had to make to complete something first.
....[trash]....
The only competition is who can spend the most time the first day or two post patch more than anything. Boring and not interesting.
because *most* of the time the game works properly. and uh, tell xi and d&t about that "14 days" stuff. drama is always there, there is just so much you can only keep an eye on your own server"s. just because you dont pay attention to it doesnt mean other people dont see it.Frax said:No drama. No "you have 14 days"
digo has mirror"d tigole"s style fairly well. ask him for the casual website.Frax said:or awesome pictures of the charmed giants tanking the AOW or Tigole"s awesome posts about USC or UCLA (or whichever wimpy Pac-10 team he likes!) mixed in with commentary on LoS"s latest challenges. Just corporate sponsored stooge monkeys like Nihilium that pale in comparison. /yawn.
most classes have more then 1 arena spec. warriors are the only ones that get the "shit end" of the stick so to say on this. balance isnt perfect but they are constantly tweaking it to make it better.Frax said:WoW"s Arena system is a shit-fest of exploitation and "stacked class" teams. Teams exploiting their way to 2k while cross server instances were down for a few days by loading up their own crappy alt teams to beat over and over at 3am? Smurfing. Many class/specs not being viable in most of the arena matches and other classes being near dominating in every type? The balance is a sad joke.
wait wait wait. so now every guild is at an even starting point to "race" and that isnt competition? the fuck are you smoking? this all being said, you have some serious rose colored glasses about EQ. go back and play it now and tell us how awesome it is.Frax said:All that said, I do like instancing because I never have to wait for other groups to complete whatever they are doing before I get my turn. I just think the "competition" in WoW has earned a big "meh".