Exactly. And thats what relegates future fantasy games to "not much more than more of the same". Because there really isn"t much room left in the "new and innovative" department for fantasy mmos. Its why everything seems so similar across them. I suppose you could make the same claim about sci-fi to some extent, but I don"t think it would be as profound as it is in fantasy, because sci-fi isn"t nearly as prominent in the mmo genre. We"re already seeing things like "thats almost straight out of EQ" or "thats exactly how WoW does it".Grave said:Ideas like restricting magic and such sound good on paper, and you"re right it would add an interesting little facet to the world. However, at the end of the day you have to ask yourself "is this fun?" and I think most people would agree that having their magic (one of the defining points of fantasy) limited is not in the best interest of fun gameplay.
It"d be nice to see what the new games bring to the table, but i"m not counting on anything substantial. From a new fantasy IP or otherwise.