- 3,169
- 2,058
Ok, so last derail question... So how exactly does a site get ranked 22k places higher w/ 10x less views?
Page views is calculated differently from unique viewers.ToeMissile said:Ok, so last derail question... So how exactly does a site get ranked 22k places higher w/ 10x less views?
That Yahtzee fellow from Zero Punctuation got them a fairly huge following pretty quickly. I"m not sure anyone really visits the site for anything else.Fog said:I"d have thought more people read these forums than readThe Escapist.
Was it so he didn"t look puny sitting next to you?Ngruk said:Beyond weird and something discussed AT LENGTH prior to the interview....
Oh yeah. I forgot he was part of Escapist -- that pretty much explains that. I was just thinking of their magazine bits.Grave said:That Yahtzee fellow from Zero Punctuation got them a fairly huge following pretty quickly. I"m not sure anyone really visits the site for anything else.
This is simply the wrong way of looking at things. Sites need to be ranked on awesomeness, which would put FoHguild.org fairly close to the top, and the Escapist fairly close to the bottom for being the festering shitpile that it is.Tyen said:Websites are ranked based on popularity, 1 is the largest website on the internet, 2 the 2nd, and so on.
Fohguild is ranked the 28,377th largest site on the internet and Escapist being the 5,929th largest site.
I would say yes, at least initially, and due to the robustness of the skill selection list, that openness lasted a decent amount of time.Drtyrm said:The skill set vs class argument. I recall that Guild Wars is a system sort of close to the CCG paradigm people were discussing. Your character has a large library of spells/skills/talents and you are limited to like 6 or 8 slotted at any one time. I assume since it"s pvp there are "best" archtypes. Is their system robust enough for people to metagame and come up with outlier builds that are successful? I was curious if there is an example of a MMO with that type of system that is broad enough to encourage build diversity.
Big Huge Games could be saved from the swinging axe, according to a report from Kotaku, which also details two games the company was in the middle of developing: God: The Game and Ascendant. God: The Game was planned for Wii, with obvious inspiration from games such as Animal Crossing and The Legend of Zelda, and seems to have been early in development based on the game art available.
The other title, Ascendant, was destined for Xbox 360, PS3, and PC, and is (was?) an action RPG set in a fantasy world. A brief trailer for the game confirms that Ken Rolston, lead designer for Oblivion, was involved. Based on that trailer and some in-game shots, we"d say Big Huge Games was on the verge of living up to its name.
There could still be hope for these games, though.Unnamed sources claim that several buyers are checking out the developer, including Curt Schilling"s 38 Studios.Hopefully, Big Huge Games can be big huge saved.
Apparently you"re as surprised as we are.Ngruk said:...........................
So it would be safe to say that the above mentioned "unnamed sources" are not filled with delicious chocolate, but some other much less tasty brown colored solid?Ngruk said:...........................
There are a lot of art assets displayed for the Ascendant game, even a trailer, along with the source for the above article at Kotaku.When contacted for comment, 38 Studios stated that "it does not comment on rumors".