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The problem here is two fold:Palum said:Honestly high fantasy has been done to death at this point. Unfortunately I see a lot of studios still going for it. I have to imagine that this is based in timid executives and even more timid investors who get sold the bullshit line about "just like WoW but BETTER" and a tech demo that was probably in .avi format.
1> You have SOE who developed Planetside, and pretty much drove the MMOFPS genre into the ground. Not a single publisher wants to touch this now (Save Blizzard if they do it - because they know they could make a good one).
2> Games in the MMORPG genre with Sci Fi backgrounds have all been destroyed. AO was shit at launch and too little too late in the end. And with publishers going for what is selling, all you have to gauge anything by is with WoW. Throw space out the window at this point. No one will touch it.
As far as I am concerned, if there is to be a breakout of the genre in this regard it is going to have to come from Blizzard, and then people will try and follow suit after another success. Simply because some of these idiots in upper management don"t realize they *could* be the next big thing if they 1> Took a risk. 2> Had a decent team. 3> Had a producer that kept everyone on track. 4> Realize the time commitments and the need for deep pockets initially. 5> Also realize there is a launch window where you will grab the attraction of the initial players buying your game, and it damn well better not be buggier than fuck and incomplete or else subs will die down and publishers will scapegoat the topic of the game.
Tldr: Blizzard will most likely have to be the innovator in a new genre within the gaming MMO space. They are the only ones that have a chance at doing it right. And for probably the next 5 years, are the only ones able to get trust from their management when they say they need time.