rangoth said:
I think that is a stupid concept and mentality.
So what do you do when the other half of the population that can"t do shit leave the game and you have no one left to curb stomp? Fucking stupid.
I have no problem getting my teeth kicked in during PvP...I would only give myself a B- or so at PvP, I am NOT good at it. But if I loose I want it to be because the other guy is better, not because he has double my stats from gear.
The only reason you want that kind of game is because you can play all day in whatever uber PvP guild you are part of and own the server.
That being said, I am ok with, and in fact even FOR, open world meaningful PvP. Objectives, castles, dungeons, whatever....but there should not be a gear thing involved. Make the reward something else.
Zzz. The answer is both.
Have parts where gear matter, and winning the open world means winning some level of PVE then using it to PVP. EQ1 pvp and politics worked just fine.
Then have parts, like WoW arena, except rather than making it a new form of shitty gear progression have like what they did with the tournament servers: everyone can pick what they use and stfu.
my favorite pvp games go against your rules. UO and shadowbane. part of getting your shit pushed in by someone higher is that one day you will be higher and can save the little guys and kill those. Much like the griffin in ECommonlands. One day I"ll level up and kill that fucking thing.
Hon/dota is largely irrelevant to this discussion outside of the idea that you can incorporate that sort of skill play into a mmo and win.
you might as well be talking about how quake is teh ultimite bludsport or whatever if you strip gear out of a PVP MMO.
the entire point of the persistent world is so that your 1s and 0s get stored so the next time you go your power is the same. i can"t imagine the point of an mmo without power gaining progression.
why would i pay monthly for turn-based dice rolling quake if i"m not buying into a part of their server driven world?
Guildwars did the progression right, (or i should say the option to skip it) but it was missing the captivating plot/story shit. wow needs to have a parallel tournament to arenas that people can play with any gear they want. those WC3 bonus missions were like "holy fuck, what if this was an mmo?"
EVE is mushroom. I"d kill for a not ridiculously fucking tedious game at the core of those politics/pvp systems. Fuck, I"d like eve better if it was in ascii