InterSlayer_sl
shitlord
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And that's exactly what the game should be. A PvE system that encourages PvP, and a PvP system that encourages PvE.A PvE game that encourages strong, deliberate PvP...
...A horror survivor game should be just that a horror survivor. It takes both PvE(Zombies + environment [weather/flora/fauna/sickness/perma death]) and PvP(untrusting/envious survivors) to do that.
more than anything there needs to be resources for players to fight over. its nice and everything to be able to build a home and defend it but if there isnt a reason to hold an area with your home its all meaningless. its what every pvp mmo these days gets wrong.I also agree with Sulrn and Teekey. It can't just be PvP in selected areas for this to work. Going to Cyrodil to fight other survivors won't work. Having a primarily PvE game where the are strict guidelines for PvP won't work. I could see some safe areas where there are groups of NPCs that slowly die off. There could be areas that are fairly easy to defend against both players and NPCs. That sounds like a great option. Having some form of in game restraint for ganking is necessary but world PvP is needed.
Apparently there is something else hidden on the main page, the clue being something to do with the stars.Hiddenmorse codeleading to anexclusive image.
Hiddenreversed audioreading a link toanother exclusive screenshot, which had its own easter egg hidden link to a 2nd image of aruined gas station.
They also put thisimageout there for anyone trying to sequentially guess URLs.
Refresh the h1z1 page a few timesand you get...which I plan to steal for this years Halloween prank at work.
It's up on twitchhere.Missed the stream, anyone see anything worth discussing?
It wasn't very long, you can watch the vodMissed the stream, anyone see anything worth discussing?
Hello fellow Infected,
I'd like to announce a new feature for H1Z1. Player Servers. Similar to other games from SOE, H1Z1 is an MMO. We will launch with different rulesets and variants to cater to different playstyles.
We're excited about taking our dedication to letting you get a say in our games to a whole new level with Player Servers.
The idea is simple - If a community of our players wants to host a server with a specific theme or ruleset then we're going to do our best to give it to them. players will recieve a pledge token for free if they've played more than 5 hours. This pledge token can be used to cast a vote for a server. But use it wisely. You only get one free one per year. Make sure it's a community you believe in and that has a good chance to succeed because we're going to set the bar such that the community can sustain an MMO server (more details will be announced later). If you find yourself dying to vote on another server initiative we'll also sell pledge tokens but you can only use 2 pledge tokens a year max. So again, it's up to you but we want to make sure if we build it you're coming. We're also going to refund the station cash you used to buy it to your account if the Player Server Initiative succeeds. The Pledge token also comes with a wearable that's going to look sweet.
Why refund it if it succeeds? Simple - we really want to give you the kind of servers you want. We're going to set that bar high. If it succeeds, you've built a community of fellow players you want and as our customers we want to give you that. But we also need some indication of reality in order to make this work.
At SOE we've been doing a whole lot of asking our players what you think of our ideas. This is no exception. If you have better ones, we are all ears.
Hope you dig this.
Smed
And lose it if your vote fails, lol. Kinda silly, imo. This is the internet, how hard would it be for people to figure out beforehand if they have enough interested for the vote to succeed? Barring the occasional idiots.That's not a bad idea for either party. Put your money where your mouth is.
I'm sure that's the pointAnd lose it if your vote fails, lol. Kinda silly, imo. This is the internet, how hard would it be for people to figure out beforehand if they have enough interested for the vote to succeed? Barring the occasional idiots.
The point of what? Once you've done it once, pretty easy to do it again. And then you can just make Sony put up servers for all the available rulesets if you want.I'm sure that's the point
Where is the problem here?The point of what? Once you've done it once, pretty easy to do it again. And then you can just make Sony put up servers for all the available rulesets if you want.
No problem. Like I said, just sounds rather silly to me, the whole SC part.Where is the problem here?
It discourages the stupid people from wasting everyone's time.No problem. Like I said, just sounds rather silly to me, the whole SC part.