Hearthstone

bixxby

Molten Core Raider
2,750
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Agreed, the desire to play is small. If this stuff really takes till Spring (1-2 months) then I still want Rank 5 for those sweet Goldens. I'm 1 level away on Rogue from having every class at 60. Basically finishing it off since Senjins might come back into the meta and I want the golden versions. This is a good time to finish up levels imo.

Also makes me want to get classic/basic full golden now... and I'm so tempted to go on a dusting spree with Naxx/GvG, but not getting full value is disappointing


Theyre removing over 20 cards from the game... - Forums - Hearthstone
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My newly minuted gold thaurissan
 

Gavinmad

Mr. Poopybutthole
43,652
53,067
I dunno, healbot is pretty mandatory in that deck.
In this meta, yes. In a down-powered no naxx/no gvg meta? Remains to be seen. Not counting whatever comes out in the new set, standard will have Holy Light, Guardian of Kings, and Refreshment Vendor as options. I left out Tuskarr Jouster and Tournament Medic because I don't think they'll fit/be consistent enough.

But I expect with so many deathrattle staples rotating out, when you clear the board with equality, you'll actually be clearing the board most of the time, which relieves a helluva lot of pressure on your life.

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My newly minuted gold thaurissan
Thaurissan is safe until spring 2017.
 

Famm

Ahn'Qiraj Raider
11,041
794
Dragon paladin might actually be able to be a thing in standard now. Its a shame those cool consorts have mostly gone to waste so far.
 

Gavinmad

Mr. Poopybutthole
43,652
53,067
I doubt it. Without chow, minibot, or muster, paladin will once again have a completely abysmal early game. Dragon might be slightly better than vanilla paladin was, but that's not saying much.
 

Famm

Ahn'Qiraj Raider
11,041
794
Faerie dragon and blackwing tech for the muster and minibot slots. Not saying it will be good but just a potential archetype. Maybe they are going to have new dragons too.
 

Gavinmad

Mr. Poopybutthole
43,652
53,067
They need something to replace minibot and muster. Maybe not so powerful, but without something to shore up the early game they're going to be inconsistent garbage aside from murloc. Without the ability to contest the board early, paladin becomes completely reliant on drawing an early equality combo, they're pretty much stuck playing from behind the entire game.

I actually think muster was reasonably fair for a 3 drop, albeit a very powerful one. Minibot is about as op as a 2 drop gets.
 

Ravishing

Uninspiring Title
<Bronze Donator>
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Most classes will have abysmal early game, except the few that had really good 2 drop removals in Vanilla: Warrior/Mage

Zombie Chow and the OP 2 drops made the early game so powerful and oppressive.
In Vanilla the main complaint was Warrior always having Fiery Win Axe and Mage always with Frostbolt.
If Knife Juggler gets nerfed then it will really open up a lot of starter hands again.

Class 2 drops thats that we still need to deal with will be Dragon Whelp / Darnassus Aspirant / Kings Elekk / Totem Golem / Dark Peddler
Still a bunch of good ones but there's some neutrals we can add in: Huge Toad / Boneguard Lieutenant / Flame Juggler / Gilbin Stalker / Garrison Commander
Also Faerie Dragon was so OP in Vanilla.

Paladin can survive. The Healadin deck might make a return and Dragons could see play (using Faerie Dragon for some early game).
 

Famm

Ahn'Qiraj Raider
11,041
794
Good old aggro/shockadin pally still has the bulk of the deck at their disposal too, depending if the new expansion and meta favors aggro much. I really think priest is getting fucked worst of all, no velen's or lightbomb is fucking harsh.
 

Angelwatch

Trakanon Raider
3,053
133
I've given it some thought and I'm still not sure where I stand on the changes.

It's obvious that they want the Standard format to be the "accepted" format and that invalidates a lot of the cards I've bought. I'm now less inclined to spend money on the game because, eventually, those cards will be useless. It also means the only cards worth crafting gold versions of are Classic ones since they'll be around forever. I was really happy to craft a golden Loatheb. Today not so much.

On the other hand I do see why they're doing it and, in fairness, something did need to be done. It's very difficult to keep the game balanced when you keep releasing set after set and you can't foresee every broken combination with that many cards. And I guess it helps newer players too because it lowers the entry barrier. But I'm still not sold I guess.
 

Gavinmad

Mr. Poopybutthole
43,652
53,067
I wonder how much money it's going to cost them as people become less interested in dumping money on packs to get dust to craft golden cards. I imagine it's balanced out by preserving the long term health of the game.
 

Famm

Ahn'Qiraj Raider
11,041
794
The variable nearly everyone discounts (and believe me I understand why) is that maybe wild will actually be a popular and long term successful mode of play as well. I mean, don't you ever get sick of the ladder or the deck/hero you're grinding and just want to play but want to do something else, yet something "meaningful" rather than casual or wasting gold on the mess that is arena? I play across three accounts just to have multiple dailies to focus on and different collections and different places on the ladder to switch it up at all times.

Most people play on one account, I think it will be nice to have an additional ladder with what is essentially a different ruleset to fuck around with for variety. And for the newer players or more casual/FTP people they have standard to help them be more viable if they don't have the collection amassed to do much in wild.

Basically, everyone's acting like wild is going to be a complete wasteland or something, but its possible it will remain a viable means of play. Obviously standard will be more popular right away on release but as time goes on it could even out more. Yes, I know all the arguments for why the majority are going to move to standard and ignore wild, but until this has all been implemented for a while we don't know for certain.
 

jooka

marco esquandolas
<Bronze Donator>
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I just dont see how wild can have long term success, doesnt seem to me it will. It will be ok for a bit but once they start having madder scientist type cards in new expansions its just gonna come down to who got the better starting hand and nothing more.
 

Ravishing

Uninspiring Title
<Bronze Donator>
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Wild is nice, yea, but I think most agree it won't be their primary home. I will definitely try to break the game with a full collection in Wild. I have hopes of an even more complete Rogue Mill deck someday being possible, which wont ever be possible in Standard.

The saddest thing for me will never being able to play Combo Druid / Handlock / Freeze Mage / etc if they actually make big nerfs to the classic cards. Everyone expects Force/Savage to be nerfed, which is definitely needed, but sucks it'll be a deck we can't even play in Wild. Watching Kibler's video and the latest Value Town, the "pro" dudes bring up a lot of other cards that probably should get nerfed too... like Molten/Mountain giants. If those aren't nerfed then BGH needs stick around to counter, and also Handlock remains a viable deck forever which in a world where we're trying to change the meta periodically, you don't always want Handlock around, or freeze mage, etc.
 

Famm

Ahn'Qiraj Raider
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794
Handlock is so susceptible to aggro I can't see it ever being better than Reno as long as he exists.
 

Brand

Molten Core Raider
1,159
313
I just dont see how wild can have long term success, doesnt seem to me it will. It will be ok for a bit but once they start having madder scientist type cards in new expansions its just gonna come down to who got the better starting hand and nothing more.
Thats exactly what happens in power creep formats. MTG has the same issues.
 

Ravishing

Uninspiring Title
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Handlock has always been a consistent performer and actually doesn't do bad against most aggro decks. It's usually just Hunter that gives it fits since Hunter hero power bypasses taunts plus their spells & owls.

If owl gets nerfed, aggro decks will take a hit for sure and Handlock becomes even stronger since Twilight Drake would be so hard to counter.

Handlock without Healbot will certainly suck a lot, but if silence gets nerfed then it should be fine.
 

Famm

Ahn'Qiraj Raider
11,041
794
If owl gets nerfed
You're really getting your hopes up now, first speculating about Knife Juggler (which I understand but doubt they change) but Ireallydon't see them changing owl. I don't even see BGH getting changed, though I think they could just swap his battlecry with Hemet's and call it a day.
 

Valderen

Space Pirate
<Bronze Donator>
4,538
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I'm not sure people will spend that much less on packs.

I know it will not affect the way I spend on hearthstone at all. I am not competitive, and invest a ton, but I'll continue to spend pretty much the same.

It might be a bit less if Wild totally sucks and dies and I end up dusting the sets that are no longer usable in standard.

As a casual that loves diversity, I can see myself jumping from both Standard and Wild just for the sake of playing lots of different decks and facing lots of different challenges.