Pyros
<Silver Donator>
Well not enough spells to kill people with, only Lava Burst and Lightning Bolt hit players I believe so yeah. For spell damage I think it's mostly mage(obviously), rogue with evisc/sinister strike/headcrack and weapons, also synergy on spells cast with auctioneer and mana addict by spamming 0-1 cost spells like coldblood/backstab/shadowstep/prep and druid with starfire/swipe/moonfire, lots of board clearing spells and big creatures if spells are failing, good draw potential too with ancient of lore/regrowth. Priest maybe if you can find a decent way to stall, feel they lack in board clearing though but their spells are pretty strong.Experimenting with a spell damage Shaman... it isn't good. Trying to come up with some consistent decks that are different from what is currently being played so I can do some climbing when the reset happens.
Shamans are better off using their spells for control and using creatures to win I feel, since they lack direct damage options but have pretty good control spells. You could play spell board control then try to finish with creatures, but at that point it's just normal board control so you might as well drop the spellpower stuff and get better minions.
Bit like paladin, you could in theory run a spellpower paladin, but I don't think it's gonna be very good, the spells are either too expensive or don't do enough damage(or random damage). End up playing mostly a control paladin with a bunch of inefficient mobs for spellpower instead of stronger mobs.
That said, Geomancer is pretty good even if you don't put a large focus on spellpower. Especially if you can't afford a thalnos, but even with a thalnos, one geomancer can be nice as it will surprise people if you aoe for +1damage than what they expected.
As for arena, I feel I must have the worst luck possible. Everytime I draft a stupidly OP deck, I end up losing around 7-9 due to either drawing the most retarded stuff(have 5cards over 5, draw 4 of them in the first 2turns+mulligan hand) or people having crazy shit, which I could be ok with if it was all of it since that shit is gonna happen. I do lose every now and then to personnal mistakes and that angers me too, but I fucking hate not drawing a single 2 or 3 when I have 8 2s and 7 3s. Also always fucking happens when I'm going first.
My last 8wins paladin I think I had the best deck I've ever had for a paladin, hell I'd play it in constructed, I had a perfect curve, a good amount of draw, 3consecration+1truesilver, a decent amount of lategame(ogre, stormwind, guardian of kings, archmage, cairne and the 4/4+2/2 one). I won the first 8games by complete stomp besides losing one to a mage who "surprised" me by playing antonidas+mirror image, I couldn't remove antonidas due to the 2taunters and no consecration, then he played flamestrike, double fireball, flamestrike so no way to come back from that shit. That's ok though shit happens, and then I lost 2 games going first and drawing nothing for the first 3 turns in both games. I have a starting hand with 4 5 7, mulligan into 4 6 6, draw more 4+ cards. I had 18cards under 4 so I don't know, it seems the odds of not drawing a single one should be fairly low. If at least I go second when that happens I can coin a 4 on 3, 2 is hero power so it's not THAT bad, but going first it's basically losing the game from RNG. I'd need to write it down to see but I feel 2/3 of my losses is to drawing shit and getting raped the first 3turns because of it, even though I build my decks to draw decently during those turns.
Frustrating shit. Worst is when it happens in the first 3-4games though.