Hearthstone

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Pyros

<Silver Donator>
11,220
2,366
My personal favourite is 'Brawl', the warrior card that sweeps the board and leaves only one mob standing between both sides. I have yet to see it not pick the warriors minion in no less than 8 plays of the card and in every case but 2 I have had more creatures on the board. Horrible luck with the random aspects of this game *sigh*
I've had ok luck with that, only once the warrior had an elven archer on the board and I had 5mobs and his won, rest of the time it "only" wipes everything but one of my mob. Still insanely powerful considering, especially against classes that tend to spawn shitty mobs inbetween the bigger ones like paladin and shamans. Sucks when the only survivor is a recruit instead of all your other shit. Brawl is definitely too strong, or too cheap. Mostly too cheap. Should be 6 or 7, Twisting Nether is 8 and is only slightly more useful.
 

Sir Funk

Molten Core Raider
1,251
155
This has been my favorite deck to play. Not a new deck, but I haven't had more fun playing any other deck. It's very dickish but I delight greatly in my opponents' tears.

Play this deck by going straight for your opponents face with every spell, every creature. Never attack one of his creatures, save your Frost Bolts and Ice Lances to combo together. Most of the time you'll draw at least 1, if not 2 of your Ice Blocks which will allow you to stave off your opponent until you can pyroblast him to death.

Delicious.

rrr_img_55389.jpg
 

Angelwatch

Trakanon Raider
3,053
133
I've seen quite a few variants of that aggro mage deck. When it works, it works very well. The weird thing to me though is that I have no trouble against it with my aggro warlock deck.
 

The Master

Bronze Squire
2,084
2
Brawl+Sylvanas is my favorite use of the card. Either my Sylvanas lives, or I get whatever is left on his side of the board.

Running into a ton of Warlocks today, I think people are playing rush decks and crossing their fingers hoping to get legendary before the reset. Managed to get back up to rank 4 three stars facing one Mage twice (one draw, one win) and the rest was all Warlocks. I lost to one of them, but he had double Knife Juggler and double Blood Imp on the board by turn 3.
 

Sinzar

Trakanon Raider
3,149
269
For those of you who play control druid, how do you handle priests? I can win against most deck types with my druid deck, but priests just rock me hard. My deck is based around stalling until their hand runs out of minions, then playing big stuff to eat up their hard removal, of which most decks only have 2-3. Then I finish with my last 1 or 2 remaining big guys, or I just wait them out and let fatigue kill them, which is how I win against other control decks usually.

When facing a priest though, I can't really play my big creatures like ironbark or gruul because mind control is such a huge swing, and SW: D or things like overspark/BGH remove the rest of my big threats. I can't just outlast them either because their hero power wins the wait until fatigue game.

Here's my current deck, I'd like some of the staples like rag or ysera, but don't own them:
rrr_img_55394.jpg
 

Angelwatch

Trakanon Raider
3,053
133
I've only just started playing Control Druid Sinzar so I can't really answer your question just yet since I'm still learning the ropes:

Here's Strifecro's decks that he's been using:
Strifecros Legend Decks: Druid, Warlock, Mage

Needless to say that all the decks were copied immediately after getting streamed.

I'm running a variant on the Druid deck. My only major changes are to swap out Baron Geddon for Ragnaros and Ysera for Cenarius. I see why he uses both the cards he does and I know it would make my deck stronger but I don't have the two cards so I can't run them. Baron Geddon, in particular, is brutal on rush decks if he can be brought out. In my case though I felt that Ragnaros was the better craft since he's used in more decks than Geddon. Same with Ysera over Ceanius (I already had Ysera). I'm still learning the ropes and the few loses I've had with it, I've been able to look back and see where my mistakes cost me the game.

Was looking and after today's binge and craft, I'm up to 10 Legendary cards :)

Archmage Antonidas and Grommash Hellscream as class specifics. Bloodmage Thalnos, King Mulka, Sylvanas, The Black Knight, Gelbin (free Legendary!), Ragnaros, Ysera and Malygos. As I mentioned, I've actually opened 3 Malygos's... Go go RNG...
 

The Master

Bronze Squire
2,084
2
For those of you who play control druid, how do you handle priests? I can win against most deck types with my druid deck, but priests just rock me hard. My deck is based around stalling until their hand runs out of minions, then playing big stuff to eat up their hard removal, of which most decks only have 2-3. Then I finish with my last 1 or 2 remaining big guys, or I just wait them out and let fatigue kill them, which is how I win against other control decks usually.

When facing a priest though, I can't really play my big creatures like ironbark or gruul because mind control is such a huge swing, and SW: D or things like overspark/BGH remove the rest of my big threats. I can't just outlast them either because their hero power wins the wait until fatigue game.

Here's my current deck, I'd like some of the staples like rag or ysera, but don't own them:
rrr_img_55394.jpg
Priests really counter Druids. You just need to make more efficient trades and it is difficult to do.
 

Zulst_sl

shitlord
264
0
Had some dust layin' around so I decided to craft a Captain Greenskin for the Parrots and made a pirate deck. Wouldn't dare take it to ranked but wins more than I thought it would in casual. Using it to grind dailies is pretty fun. They definitely need to add more pirates into the game.

BdxzntC.jpg
 

elidib

Vyemm Raider
2,284
4,211
good day for me, got king mukla, leeroy jenkins, and gruul. gave up on ranking since it's going to reset thursday and just fucked around with a couple different classes/decks. I saw some rogue named Kier using an odd rogue deck with chargers/coldblood combos, seemed pretty good, a bit less beefy than the normal rogue deck, but has a lot of burst.
 

Zulst_sl

shitlord
264
0
Problem with Cold Blood is that if you wait too long wanting to use it for a big play it will most times end up as a dead card in your hand, especially if you never draw the Leeroy or an Argent Commander.
 

elidib

Vyemm Raider
2,284
4,211
well the deck also runs wolfrider and the pirate charger, it's not really all-in charge aggro, it just has a touch more burst than the normal rogue control.
 

The Master

Bronze Squire
2,084
2
Gah. I've been at rank 4 and 5 stars five times today! Now I'm back to rank 4 1 star. Just cannot get to rank 3. So frustrating.
 

Morrow

Trakanon Raider
3,341
948
Had some dust layin' around so I decided to craft a Captain Greenskin for the Parrots and made a pirate deck. Wouldn't dare take it to ranked but wins more than I thought it would in casual. Using it to grind dailies is pretty fun. They definitely need to add more pirates into the game.

BdxzntC.jpg
Yeah for sure. Just 2 more pirates would make a solid deck. I wish they would have started the game with more "races" (e.g. "Elemental"). I've always loved tribal stuff in MTG. I just hope they make them more creative than simply "other races get +x/+x". There are so many possibilities and so much cool potential. No Blade Fury? Seems like that'd be good with pirates, easy way to clear the board to allow you to do damage to the face with pirates, whom don't often trade well. Seems really silly to have x2 Assassin's Blade, x2 Deadly Poison, x2 Perditions Blade AND Greenskin without Blade Fury? wut? The fact that it also does damage to the face makes it completely worth it in just about any deck running blade/poison imo, particularly this one, and with greenskin. Take out 1 Fan of Knives and 1 Cold Blood, np.
 

Morrow

Trakanon Raider
3,341
948
For those of you who play control druid, how do you handle priests? I can win against most deck types with my druid deck, but priests just rock me hard. My deck is based around stalling until their hand runs out of minions, then playing big stuff to eat up their hard removal, of which most decks only have 2-3. Then I finish with my last 1 or 2 remaining big guys, or I just wait them out and let fatigue kill them, which is how I win against other control decks usually.

When facing a priest though, I can't really play my big creatures like ironbark or gruul because mind control is such a huge swing, and SW: D or things like overspark/BGH remove the rest of my big threats. I can't just outlast them either because their hero power wins the wait until fatigue game.

Here's my current deck, I'd like some of the staples like rag or ysera, but don't own them:
rrr_img_55394.jpg
Mark of the Wild? It allows you to move a lot of creatures into the 4 Power (aka anti Priest range) such as the Geomancer or the Keeper of the Grove. Geomancer is underrated imo. Take the claws out, add 2 Geomancers. Take out the Naturalize and maybe one engineer, and add 2 Mark of the Wild. Forces them to waste their removal early because of the threat of spell power on a druid and also a Mark of the Wild'd Geomancer is a bigger threat than you'd think, same with Keeper of the Grove. Also Mark of the Wild can be used to push an opponent's minion in the 7 power range to kill it with BGH (such as Temple Enforcer or an Inner Fire'd Lightwell and can be used to destroy big creatures later on if you have a Black Knight but not valid targets. MOTW is again, underrated, it's not simply a 2/2 with Taunt for 2. I fucking love it. Specially with an Auctioneer. I've won so many games with an Auctioneer + Innervate + MOTW + Moonfire etc. I do really well against Priests with my Druid deck, which is a little different and focuses more on spell power. I have a Ysera and a Leeroy though, which helps a lot. You need an Aucioneer for sure, another 4 Power Creature that also gives the card advantage needed for priests.

I'd also take out the Abom if you do add in MOTW and/or Geomancers. You have enough taunt. Get an Argus as well, again, helps push creatures out of range of Priest threats, even if you can't get a creature to 4, you can say, if they've already used a SW
biggrin.png
, push one from 3 to 5 since there's a lower chance they'll pull another, etc.

@Brawl is insanely stupid and the next "Mind Control" to be nerfed (e.g. it trades too well, pretty much always a 2:1 if not more, and it's not fun to play against and it's far too cheap). I was lucky to open 2 early on with this new account, as well as Grommash and some other Warrior staples and it's insane to play. Such bullshit. The RNG also makes it just dumb, but you can cast it and get unlucky and still come out feeling amazing, it's just too good in so many ways.