Hearthstone

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    Who's been the biggest Asshat in the last year? Give us your worst ones!

slippery

<Bronze Donator>
7,910
7,732
op

0001467434.JPG
 
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Enzee

Trakanon Raider
2,197
715
if the sniper was a 2/2 he'd be strictly better then the ironforge one, the 3 mana 2/2 that deals 1 and isn't a murloc.
That one you just posted is pretty crazy too. They seem to be pushing an aggro murloc deck.
 
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Enzee

Trakanon Raider
2,197
715
btw: if anyone is on right now and wants 80g, add me: Enzee #1750
I wanna get this quest out of the way, and everyone logged off.

nvm: quest done, tortfeasor got it.
 
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Ravishing

Uninspiring Title
<Bronze Donator>
8,456
3,577
Hogleader might see play
Beauty with these is they realize Charge is OP as fuck so the condition is something you can play around if you're aware.
 
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Ravishing

Uninspiring Title
<Bronze Donator>
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So this week will be Kabal set? I guess we'll see many "Random potion" cards with the Kabal cards.
2 Damage AoE is strong.
 
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Valishar

Molten Core Raider
766
424
Basically a better Geddon since he rarely gets more than one activation anyway.

Oh and at common... arena all star too probably.
 
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Ravishing

Uninspiring Title
<Bronze Donator>
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Looks good but might not be as playable as first thought. Against Control it's just a 7 mana 6/6.

Against Aggro you're already playing warlock which has the most amount of AoE available already and this does 3 damage to your hero and this can't easily be combo'd with Shadowflame.

This card fits into Renolock nicely of course.
 
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Enzee

Trakanon Raider
2,197
715
That super dread infernal is nutso.. It's a fire elemental at worst, which is still fine against control. Most control decks still play minions throughout the course of a game.
If all you do is kill a 3/3 with it, great. If you clear their board while playing a 6/6, even better.

It may not see a ton of play for other reasons, midrange/control warlock not being positioned well for example, but it's still a great card. It'll definitely crush in arena, holy shit. Warlock would be #1 or #2 class with Priest if the expansion released today with no more cards. That's arguably better then Firelands Portal for arena, but slightly different so hard to compare directly. If your opponent has at least 2 minions out, it's always better unless you cant take 3 damage. With just 1 minion, it's about the same. A 6/6 and a hellfire should be about 9.5 mana, so you are saving 2.5 mana, roughly.

That Mage AoE is cool, but totally expected to me. There was sort of a void at just 'deal 2' AoE between all the classes. Not talking about AoE's with an extra effect, like Blizzard, or conditional like the murloc. Had to figure one of them would get a basic 'deal 2 to all' spell at some point. We had deal 1's for 2 mana, deal 3's for 4-5 mana, deal 4 at 7, but sort of skipped a deal 2 for 3-4 mana. Half a flamestrike seems most at home in mage, thematically, but for balancing purposes it could have gone to a few classes. Though, after they gave shaman a strictly better arcane explosion, guess they had to throw it back to mage.

Those hog rider guys.. idk, seems weak. The big one would be best, since bigger stats + charge is great, but how often does your opponent have 6+ cards in hand after turn 5? I suppose against a control deck it's great, but seems risky to put in your deck then. If you play against aggro/midrange, it's a pretty bad card. In arena, the 4 drop is playable. It's not horrible to play a 4/4 on turn 4 if you have no other option, but if you hold it as a 'removal' spell in the late game after dumping your hand, then it's great. Also a great topdeck after both players dump their hand.
 
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Brand

Molten Core Raider
1,159
313
Charge always finds a way to break shit and drive people crazy. Those bikers are going to lead to many salty posts.
 
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Gavinmad

Mr. Poopybutthole
43,930
52,686
Looks good but might not be as playable as first thought. Against Control it's just a 7 mana 6/6.

When I'm playing control warrior against another control deck, I frequently use the 2 damage from Geddon to finish something off as well as have a 7/5 on the board. It's not even close to just a 7 mana 6/6.
 
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Mures

Blackwing Lair Raider
4,014
511
Those hog rider guys.. idk, seems weak. The big one would be best, since bigger stats + charge is great, but how often does your opponent have 6+ cards in hand after turn 5? I suppose against a control deck it's great, but seems risky to put in your deck then. If you play against aggro/midrange, it's a pretty bad card. In arena, the 4 drop is playable. It's not horrible to play a 4/4 on turn 4 if you have no other option, but if you hold it as a 'removal' spell in the late game after dumping your hand, then it's great. Also a great topdeck after both players dump their hand.
Freeze mage, miracle rogue, and malygos druid all often have a lot of cards in hand. None of those are t1 decks so you won't see it often, but it could be a strong tech choice in a tournament or if the meta changes.
 
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Enzee

Trakanon Raider
2,197
715
Sure, but if a card isn't at least 'good' against more then half the field, it doesn't see much play. Harrison Jones is one of the only 'tech' cards that sees a fair amount of play, and half the field has to have weapons before people consider running it.

Of course, if control variants, freeze mage, miracle rogue and/or malygos druid are popping up everywhere, you'll play it. I just don't think we are likely to ever see a meta like that really. Maybe in a mill deck? Since you tend to fill up their hand.. but then idk if you even need a 6/6 charge in that deck.
 
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Mures

Blackwing Lair Raider
4,014
511
Oh yeah, agree its highly unlikely. I like how its a strong card, but only in certain scenarios.
 
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