Ishad
Ahn'Qiraj Raider
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Arena is always better.Assuming i can consistently go at least 3-3 in arena, is it better to save my daily gold for arena entry, or just buy packs whenever I'm at 100?
Arena is always better.Assuming i can consistently go at least 3-3 in arena, is it better to save my daily gold for arena entry, or just buy packs whenever I'm at 100?
It is 150g for arena vs 100g for a pack. You are always going to get 1 pack from arena. At 3 wins you get 30g, and then either 30g, 30 dust, or a common card. So at 3-3, which is the average win rate for most people, you're essentially coming very close to breaking even on the pure gold value. Since I value the experience of drafting a deck and playing with it to be extremely valuable for learning the game, there is zero reason to ever buy packs with gold. I actually just spent 1k on packs to try and get the last tiny bit of dust I need for my last card to finish the set, I figured with so many changed cards I'd get enough dust, and now I regret it.Assuming i can consistently go at least 3-3 in arena, is it better to save my daily gold for arena entry, or just buy packs whenever I'm at 100?
You can play around them as Shaman... don't summon totems (makes UTH stronger), you have board clear, the double-taunts from Feral Spirit, but you don't have any healing, so you need to get a lot of damage in your hand fast to beat out their damage. Earth Elemental would be a big help actually (bait silences with other taunts) except no one runs them because of the Black Knight being so common.Today is Shaman day. I'm guessing they counter Hunter decks hard because I'm seeing a ton of them. They're annoying as fuck because I can be at 22 health and still get bursted to death in one round.
costs too much manaDrafted Hunter. Wanted to do a test. Got x4 UTH. Drew 1 of them each game for 8 games. Drawing a 2nd would have prevented the 3 losses. Just. fuck. this game.
Been theorycrafting Pyrohounds. Think it'd be pretty good. Requires a bit, but with the card draw Hunter has and Tracking it shouldn't be a problem. Flesheating Ghoul/Scavenging Hyena. Unleash the Hounds + Pyromancer killing the hounds after you hit with them, buffing the ghoul/hyena and even potentially a Tundra Rhino for an OTK.
You do realize his plan includes planning for the dogs to instantly die, right? Thus all the "gets benefits from the dogs dying" critters he mentioned...costs too much mana
pyro kills hounds before they can do anything
completely reliant on enemy board state
you are bad at theorycrafting
No he said "after you hit with them", which implies you don't proc the pyro with unleash. In the first place, it's terrible to not hit with them, you lose a third of the damage of the combo. It's generally much easier to run them into something, which will kill them regardless but will also clear the board, and if you do it this way, you don't need the coin since you only need 9mana(unleash+tundra+hyena). It's incredibly unreliable though and if you don't hit face with the dogs, the damage is fairly unimpressive and you could get similar result with leeroy+another charger.You do realize his plan includes planning for the dogs to instantly die, right? Thus all the "gets benefits from the dogs dying" critters he mentioned...
It seems really janky and subject to failure, but the combo was intended to kill the dogs.
Well the point is you go face with the hounds, which adds a lot of damage to the combo, but the mana costs don't add up, you simply can't rely on a combo that requires the coin or you to play a card on the board the turn before and hope it survives. And even when everything lines up, the damage is very unimpressive, it's not an OTK it's only 22dmg. Granted you probably spent 4turns using your hero power to soften up the target, but it's still too situational, my rogue routinely does 16-20damage turns off blank or almost blank board(hero power weapon equipped from turn prior) just because, and warriors still have many combos that do over 20dmg in a turn with the same amount of cards and 10 or less mana(worgen+charge+inner rage+faceless for example is 32dmg iirc, that's 4cards and 10mana, even without faceless it's still 16 which is fairly close).Ah, yea I missed that part...
But yea, it's goofy as crap to add Pyro to it - since there's always 1 critter per dog to kill them unless they're running lots of 0/X's.