It’s not surprising that jamming the best cards into an existing t1 deck resulted in a good day 1 deck. It’s going to be interesting to see if Galakrond decks stick around or fall off like cthun decks did.Okay I think they really fucked up with this expansion lol.
Battlecry shaman is like 3x stronger now..
It's nothing but Shaman and Rogue at high ranks now because Quest Galakrond Shaman can run 20 anti aggro cards and still get free win against all control decks due to infinite Shudderwocks. Rogue is the only deck that can beat it because it has the destroy all copies everywhere legendary to terminate the Shudderwocks.Control Warrior will be good again. But IDK if Galakron is good as the old Dr. Boom one. To compete with Galakrond Shaman you need a lot of board clear and ability to destroy their shit. The Galakrond stuff like Scion of Ruin, Dragonlancer (3/2 thing that executes if wounded and dragon), Awaken! Seems objectively worse than using devastate, omega obliterator, and brawls to clear the board out.
Guess its still too early though. The only deck I really liked last expansion before the stupid event of 70% evolve quest Shaman idiocy was Highlander Hunter and control warrior. Might be the same this time around.
I straight up played casual mode just to play against other decks than fucking shaman. Which is ridiculous. I'd really like for Handlock to be a thing again.
It's nothing but Shaman and Rogue at high ranks now because Quest Galakrond Shaman can run 20 anti aggro cards and still get free win against all control decks due to infinite Shudderwocks. Rogue is the only deck that can beat it because it has the destroy all copies everywhere legendary to terminate the Shudderwocks.
Galakrond battlecries make 2/1s, the 5/4 rush corruptor (I forget name) battlecry makes one of them into a copy of Shudderwock, Lynchen copies Shudderwock.How do the shudderwocks go infinite?