Hearthstone

Northerner

N00b
921
9
Situationally useful perhaps in a heavy aggro meta. That is a lot of healing after all.

Still not exactly seeing what sort of Shaman deck it works in though.
 

jooka

marco esquandolas
<Bronze Donator>
15,397
6,669
so went to load up Americas from Europe and the launcher is just stuck at waiting ....
 

Morrow

Trakanon Raider
3,341
948
FINALLY Shamans get some healing... and guess what? It is RNG once again! Gogo Hearthstone design team hating Shamans and having no clue how to create good cards for the class. Obviously *nobody* on the dev team plays Shaman.

I am not saying that it is an awful card. It's "okay" I guess, but I just don't see why Shamans always have to deal with RNG. The first healing spell they get is RNG? Really? I am shocked that it doesn't have 1-2 Overload on it to be honest. I am inclined to agree with Gavin. But I don't know, it'll take some testing.

Healbot can't target minions.
And how many times have you seen Druids use Healing Touch on minions? Not often. That is the closest comparison. Gavin's point was that 95 times out of 100, you are going to be using it to heal yourself, and thus, it isn't better than Healbot. It's a bonus that it can target minions, but not that big of a bonus, considering the usefulness of wasting a card to heal a minion, particularly with things like Ancestral Taunt/Reincarnate.

And if people think making a high cost deck around Joust so that you can run x2 copy of this and heal for 14 will be viable, I dunno. There are other classes that can heal for way, way more and we don't really see that as a viable strategy, do we? I guess Crusher Shaman is different, but I can't see finding space for this in Crusher, but who knows. I am just salty that it's RNG.




What the fuck. Another bug. My opponent just played Mekingeer Thermaplug and proceeded to kill my Sludge Belcher. He got 1 Leper Gnome from killing the Belcher and 2 Leper Gnomes from killing the slime, for a total of 3. It actually lost me the game. Jesus fucking christ. I discover a bug like this like once every 2 weeks it feels like.
 

Famm

Ahn'Qiraj Raider
11,041
794
I mean, just running a standard midrange shaman curve should get you a very high chance of winning the joust against an aggro deck by the time you need that much healing. Against midrange and control though, not so much.
 
And how many times have you seen Druids use Healing Touch on minions? Not often. That is the closest comparison. Gavin's point was that 95 times out of 100, you are going to be using it to heal yourself, and thus, it isn't better than Healbot. It's a bonus that it can target minions, but not that big of a bonus, considering the usefulness of wasting a card to heal a minion, particularly with things like Ancestral Taunt/Reincarnate.

And if people think making a high cost deck around Joust so that you can run x2 copy of this and heal for 14 will be viable, I dunno. There are other classes that can heal for way, way more and we don't really see that as a viable strategy, do we? I guess Crusher Shaman is different, but I can't see finding space for this in Crusher, but who knows. I am just salty that it's RNG.
no druid runs healing touch and the healing part from AoL is used quite often either on themselves or a minion
and the only class that can heal for "way, way more" with a single card is druid with Tree of Life
 

Gavinmad

Mr. Poopybutthole
44,426
53,876
no druid runs healing touch and the healing part from AoL is used quite often either on themselves or a minion
and the only class that can heal for "way, way more" with a single card is druid with Tree of Life
The healing part from AoL is used extremely rarely and usually only when you're fighting face hunter and buying time to stay in the game.
 

Morrow

Trakanon Raider
3,341
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no druid runs healing touch and the healing part from AoL is used quite often either on themselves or a minion
and the only class that can heal for "way, way more" with a single card is druid with Tree of Life
You're obviously skimming thru because your reading comprehension is pretty low in this reply. You're further proving my point. Never did I say that Druids use Healing Touch. I said that when they did use it, how often do they use it on minions? By "healing for way, way more" I obviously meant in total...as in running a slow control deck with lots of healing. It's pretty obvious I wasn't saying there are tons of things out there that can heal for way, way more than 7-14. Cmon now, seriously.
 

Neph_sl

shitlord
1,635
0
I mean, just running a standard midrange shaman curve should get you a very high chance of winning the joust against an aggro deck by the time you need that much healing. Against midrange and control though, not so much.
Against midrange or control though, you probably don't need to heal your face for 14, having a 7 hp heal on Ysera is plenty.
 

Morrow

Trakanon Raider
3,341
948
Been trying to teach my girlfriend not to throw out all her minions just because she has the mana to do so, including Silver Hand Knights or Totems. She just watched me do this and now I think she finally understands:



God that felt good. Fucker was emoting as if he had me. Extremely satisfying.
 

slippery

<Bronze Donator>
7,931
7,744
That Shaman card is not good. Shaman even in control runs a lower curve than others because overload forces you too. You won't win joust's. On top of that, no one will run it anyways. No one runs the other 2-3 mana heal cards.
 

The Ancient_sl

shitlord
7,386
16
That Shaman card is not good. Shaman even in control runs a lower curve than others because overload forces you too. You won't win joust's. On top of that, no one will run it anyways. No one runs the other 2-3 mana heal cards.
Haha, that's a great point. So many other Shaman cards have their costs backloaded.
 

Ravishing

Uninspiring Title
<Bronze Donator>
8,456
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Shaman are getting a lot of love this expansion. What we know as a Shaman deck is going to change quite a bit. This card might be "bad" but it's the highest healing card in the game, and that's gotta count for something.

Compare this to Healbot:
Healbot:
5 Mana
8 Heal
3/3 Minion

Healing Wave:
3 Mana
7-14 Heal
2 Saved Mana can be used for:
  • Totem Golem: 3/4
  • Haunted Creeper: 3/4 worth of stats
  • Sunfury Protector
  • Zap-o-Matic
  • Rockbiter or Lightning Bolt or Earthshock or Crackle
  • Flametongue Totem
  • etc

I don't know how you can say this is worse than Healbot when there are better 2 mana minions than the 3/3 Healbot?
Also the fact you can use this 2 turns sooner, which is sometimes necessary, and there are so many other 5 drops you want to play instead of Healbot, such as Loatheb or Belcher.

I can't see why you would want Healbot over this at all.

This healing also makes Weapons less dangerous for Shaman.
 

Krag

Peasant
475
47
I personally don't think the card is that good, and I'd run healbot over it. Now, I won't claim that healbot is definitely always going to be better, decks may change a lot and so on, but one of the reasons for me, is that with shaman card draw being so bad as it is *right now* the absolute last thing I would want is to split the healbot effect up on two cards.
 

Gavinmad

Mr. Poopybutthole
44,426
53,876
I don't know how you can say this is worse than Healbot when there are better 2 mana minions than the 3/3 Healbot?
Also the fact you can use this 2 turns sooner, which is sometimes necessary, and there are so many other 5 drops you want to play instead of Healbot, such as Loatheb or Belcher.

I can't see why you would want Healbot over this at all.
Are the rank 18 players done chiming in yet?
 

Krag

Peasant
475
47
Are the rank 18 players done chiming in yet?
You shouldn't read the boards while you're laddering, clearly neither is good for your blood pressure
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