Just change charge to "this minion can attackother minionson the turn it is played", that's the only charge fix I can come up with, still an obnoxious mechanic but it stops OTK combos. Or just accept that HS is all about wombo-combos I guess would appear to be the Blizzard approach. As messed up as charge is, changing it still wouldn't help with shit like fireballs, pyro, skill commands etc which feel just as cheesy, uninteractive and unfun at times. But yeah, warsong commander is some BS, at least stop it from affecting an enraged minion once it goes over three attack.