Hearthstone

Vaclav

Bronze Baronet of the Realm
12,650
877
Like the game shouldn't even know how to return a card to your hand with all it's buffs.
It's an old old bug I've seen the wife get a few times, not sure if I ever have though - but it's a long, rare persistent one.
 

Column_sl

shitlord
9,833
7
I have never gotten that bug. Played since the beginning.

A fully buffed minion bouncing back into your hand fully buffed like I said shouldn't even be possible by the game rules.

But whatever it exists, surprised I've never seen that happen in one of the tournaments before.
 

Mures

Blackwing Lair Raider
4,014
511
I've had that bug occur to me before as well, but the minion is still on the board even if you can't see it, its usually floating off screen.

Why are people such cunts? Faced the same patron warrior back to back. He was completely blown out both games. 2nd game he's entirely out of cards, but 20+ health and my board was empty so its going to take a few turns to kill him and he starts roping. So I do what I do to all ropers, rope them back. I was fully anticipating just letting fatigue kill him when he gives up after roping him a turn. So its fine to waste someone else's time, but when it's your time being wasted suddenly thats not ok?
 

Morrow

Trakanon Raider
3,341
948
Do you know what could actually start to repair the sad state of Shamans? Class minions with choices like Druid minions. Imagine if Shamans had just as many minions with choices as a Druid does. It would allow you to better synergize with the RNG elements of Totems and the limiting aspects of Overload. Rather than the usual situation where you are hoping on a 1/4 chance at getting the right totem, you could summon a totem and then choose the proper benefit on a class minion to work well with that totem, which mitigates how harmful the variable RNG can be. So you summon a totem hoping for Spell Power, and you get Taunt? Okay, use the minion that has a choice of giving adjacent minions +2 Attack and now your Stoneclaw will actually take out/damage a threat as well. The possibilities are endless. I understand the lore aspect of Druids getting choices, but there is no reason that it can't be the same for another Hybrid class like Shamans as well. Giving Shaman minions and spells multiple effects would go a long way to repair their RNG flaws.

Something like: (can always dream I suppose... also, more draw mechanics! Shamans need a Nourish that instead of adding mana crystals, restores health. God imagine a Chain heal or draw 3.)
 

Ravishing

Uninspiring Title
<Bronze Donator>
8,456
3,577
The "Choose 1" defines the Druid class (related to how druids can change forms in WoW/Warcraft). Sure, it would be great, I guess? But then why not give other classes Overload or Combo?

May as well not have classes.
 

Valderen

Space Pirate
<Bronze Donator>
4,629
2,851
It's a nice idea but I think they'll keep the "shape-shifting" cards to druid for thematic reasons.

In a similar way, they could just use overload that way. Have the overload be optional, and be presented with a choice to overload it for additional effect or bigger effect. It would remain a unique Shaman mechanic, but offer more flexibility.

That though requires Blizzard to admit that Shaman has problems.
smile.png
 

Morrow

Trakanon Raider
3,341
948
This stupid fucking game. I just lost an arena game that I was guaranteed to win because my turn randomly lagged out even though my internet was 100000% fine. I made one play and then couldn't finish my turn. 30 seconds later it recoups and my opponent has played his entire turn and it's back to being fine, but i just happened to be the one that got fucked with the spike because it was my turn. Christ.

@Fawe it's not the only thing that defines Druids... Would you really rather make it so there are never any cards diverse enough to have the choose mechanic just so that Druids can be a teency bit more unique? Every card game has cards that allow you to choose effects, it adds a great amount of flexibility and power in the designers hands. I just want Shamans to be fixed and I don't see how it's possible without them being reworked from the ground up. Also, some classes have more unique tools than other classes. Druids have the "choose" which no other class can get and Shamans have Overload, which no other class can get. But not every class has a totally unique game mechanic. So saying that Druids have to be the only ones that get "choose" and that if you sacrifice that you may as well sacrifice all uniqueness is quite a bit of a fallacy.
 

Famm

Ahn'Qiraj Raider
11,041
794
The "Choose 1" defines the Druid class (related to how druids can change forms in WoW/Warcraft). Sure, it would be great, I guess? But then why not give other classes Overload or Combo?

May as well not have classes.
It's a nice idea but I think they'll keep the "shape-shifting" cards to druid for thematic reasons.

In a similar way, they could just use overload that way. Have the overload be optional, and be presented with a choice to overload it for additional effect or bigger effect. It would remain a unique Shaman mechanic, but offer more flexibility.

That though requires Blizzard to admit that Shaman has problems.
smile.png
A couple of these new cards seem to point to Bliz trying to help shaman out a bit, but then again it seemed the same way with GvG and BRM and it didn't help because Bliz is terrible.

So what's the lore basis for overload, shapeshifting and combo have obvious basis. Am I forgetting something about shaman from WoW, or missing something about them from WC, or did they just not know what to do with them other than lolwindfury!
 

Gavinmad

Mr. Poopybutthole
44,428
53,879
I know they've had talents and abilities called 'overload' before, like lightning overload, but the overload mechanic has nothing analogous to it in the entire history of WoW as far as I recall.

Crowd Favorite looks fun but weak.
 

Morrow

Trakanon Raider
3,341
948
GET READY FOR WEBLORD META!

G1FcWjf.png
Lol I think they thought because Undertaker was so OP that they had to lean on the safe side with this by making it 4 mana 4/4. Pretty stupid really, because it's not good and won't create a viable deck type. I prefer that over another Undertaker though.

I know they've had talents and abilities called 'overload' before, like lightning overload, but the overload mechanic has nothing analogous to it in the entire history of WoW as far as I recall.

Crowd Favorite looks fun but weak.
Yup and that's why there is no real reason Shamans can't have cards with a "Choose" effect either. Just because making a hybrid choice in WoW as a Druid meant changing forms, doesn't mean other Hybrids didn't also make "choices". Sure, Druid is the most hybridy hybrid there is, but still, these Druid choose cards are "meta abstract" abilities. It's not like you would press Claw and then it'd prompt you to choose whether you wanted to Claw in Cat or Bear form. No, Cat form had Claw, Druid form had Maul, etc. The same concept of choosing whether you want to do something DPS or Tanky or Healy is in other Hybrids as well, they just don't have a literal form change when they do it. I think one day they will give other classes the Choose mechanic, because eventually they will need it to create new cards.

Meanwhile, playing a Shaman in Arena and went 8-3. Lost to 2 shitty face Hunters merely because trying to cast any of my removal puts me so far fucking behind from Overload that it means I lose the game. It's why I place extreme high value on Healbots for Shaman in Arena (as well as for a few other classes), merely for those first 3-4 games where you play newbs that only go face. But I got unlucky and had 2 shitty scrub face Hunters in the first 6 wins and in the first game, I resisted casting a Forked Lightning on turn 2 against a Micro Machine and Clockwork Gnome so that I wouldn't sacrifice an entire turn. But he gets an Armor Plating and makes his Micro Machine immune to Forked Lightning (aka the worst class removal in the game and most overcosted spell in existence and the most infuriating design decision ever). So because I didn't want to sacrifice an entire turn and I had a few 2 mana minion options instead, I lost. In the next game vs a Hunter I decided not to take the same risk and used Forked Lightning on a Shattered Sun + a 3/2 Leper Gnome. Sacrificed my turn 4 as a result, got overrun. I just can't play Shaman anymore, because it makes me far too angry/sad at their horrible state and terribly design.
 

Gavinmad

Mr. Poopybutthole
44,428
53,879
I think people just need to accept that Shaman will always be bad unless Blizz prints some ridiculous op shit. The shaman stuff spoiled so far just isn't enough.

I got gold using mech shaman, I'm basically done with the class forever.
 

Morrow

Trakanon Raider
3,341
948
The "Choose 1" defines the Druid class (related to how druids can change forms in WoW/Warcraft). Sure, it would be great, I guess? But then why not give other classes Overload or Combo?

May as well not have classes.
1
 

Morrow

Trakanon Raider
3,341
948
Why did you quote me?
To show you a card that allows you to choose 1 of 2 very different things that isn't a Druid card? The semantics of "Choose" is irrelevant. Shamans can have cards that allow you to "choose" one of two different things. Call it "instead" rather than "or". Doesn't matter.
 

Famm

Ahn'Qiraj Raider
11,041
794
That's not a choice...not in the way the druid cards are. The only choice is what you cast it on.
 

Ravishing

Uninspiring Title
<Bronze Donator>
8,456
3,577
Revenge and Mortal Strike use the "instead" keyword, too. These cards rely on the game board. The "Choose One" mechanic is independent of the game board, you literally choose from 2 different cards.

But yea, I have no doubt cards will be made with multiple affects, we already have some, but I'm just saying it's kinda obvious that "Choose One", "Overload", and "Combo" are class specific and are unlikely to be used elsewhere. Your suggestion was to have many cards use the "Choose One" keyword. I told you why it isn't likely. You can refuse to believe me all you like, I careless.
 

The Ancient_sl

shitlord
7,386
16
I think people just need to accept that Shaman will always be bad unless Blizz prints some ridiculous op shit. The shaman stuff spoiled so far just isn't enough.

I got gold using mech shaman, I'm basically done with the class forever.
It may not be enough, but that shaman totem caller is still one of the the best cards I've seen previewed.
 

Famm

Ahn'Qiraj Raider
11,041
794
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Use the link on this page if you're going to buy coins and help support Hearthstone Top Decks, its a good HS site. The page also has instructions if you want a PC workaround instead of using the mobile version.

How-to Buy Cheaper Hearthstone Packs - Get Packs and Save Money! - Hearthstone Top Decks