Ah yes, easy fix as long as you don't mind the incredibly game breaking part. Good show.Shaman fix is easy - their hero power cost 2 mana and lets them play any totem they currently have in their "sideboard" which is separate from their normal hand. Play the ones they need. Would probably make them super OP though.
I'm all for eliminating RNG from this game. How would you fix it? Throw the paladin hero power in there too while you are at it. Does choice really make it game breaking? How about you get overloaded if you pick, and you don't get overloaded if you RNG it?Ah yes, easy fix as long as you don't mind the incredibly game breaking part. Good show.
I'm gonna take a stab at this and I apologize ahead of time if I sound dumb.After all this discussion I'd love to have one of you tell me what's the value of the shaman hero power?
Agree 110%because the fights are pretty dumb.
I've now lost 3 times in a row. It's getting ridiculous. So annoying. Edit: 5 times, fuck it, I don't want the shitty card.Whoever designed the Paladin Challenge is either evil or a moron.