Hearthstone

Gavinmad

Mr. Poopybutthole
44,415
53,850
Playing arena and just had some dude well played me after dropping a taunt in front of two big creatures. I responded by silencing his taunt, dropping defender, and wrecking his board, and going on to win the match.

TOO SOON! YOU HAVE WELL PLAYED ME TOO SOON EXECUTUS!
 

Mures

Blackwing Lair Raider
4,014
511
Hey slippery I just got to watch you lose on day9's stream. Y u bgh against a druid going into turn 4?
 

slippery

<Bronze Donator>
7,929
7,743
I had no other play, and it was never going to hit anything. If I don't play the bgh I'm just armoring up. Meh

That was pretty much an unwinnable game for me from the start
 

AngryGerbil

Poet Warrior
<Donor>
17,781
25,897
I agree that 3 mana is awkward for that weapon. It offers Paladin a new angle for their mana curve which is actually kind of nice but the random aspect of the battlecry is worrisome. I suppose you'd ideally play this on turn 3 for max board effect. Even if it hits a 1/1 pawn, on turn three that's not bad. And sure, it can be good in a late game situation too. If all the sudden you can give a Guardian of Kings divine shield and taunt, hey, that's good right? But I would be more inclined to think there are a couple weenies on board that might take the buff instead. Again, it still is maybe not bad. But I think the randomness of this card makes the 3 mana cost and stats a tricky proposition for a paladin. I suppose that means it is a well designed card.
 

The Master

Bronze Squire
2,084
2
Even giving it to a weenie is fine, vs control or agro it means they have to go through something. Actually late-game vs control you'd probably prefer not to put it on a big minion, because of TBK. The issue (for me) is that I think 2/3 weapons suck. Much prefer 3/2.
 

Morrow

Trakanon Raider
3,341
948
Probably see use.

B2_JyHVCYAAYcUm.png
I suppose it's not bad, but I am going to reserve judgment before calling it "good" or "great". It's awkward on several levels. 1) 3 Mana cost makes it awkward because it can't really be utilized early game as removal because it's too expensive and will more often than not, lose you tempo rather than gain you any because 2) the effect is random, which is best mitigated late game when you have strong creatures on the board and can maximize the effect or outright target a specific minion by only having one in play, which is common mid-late game for Paladin. But then, if you're casting it mid-late game to fully benefit from the effect, you've now got a worthless 2/3 weapon. What are you going to do with that? Hit the face? Add 2 damage to a 3 health Loatheb that ran into your Sludge Belcher last turn? It's just weird.

I can see it's potential for agro though, even if it pops on a Squire, that'll allow you to go for the face an extra turn and force them to waste up to 2 attacks or at least hero power/attack to get to your creatures. Problem is, Sword of Justice is still king in Paladin agro and it has a slow effect and since you can't play 2 weapons at once, you're shit out of luck and end up playing this later, where it's not as good for agro. Same is true for control and Truesilver. This weapon is just sooooo awkward, but I'll admit it has huge potential. My bet is on it ends up being too awkward and losing out to other Paladin weapons and cards with divine shield that you can target though. That or it warps Paladin meta. 3 mana to give your late game bombs taunt and ds ain't bad. If they add cards in this expac that increase weapon attack, lots will change.
 

Gavinmad

Mr. Poopybutthole
44,415
53,850
Puts 4 power and health on the board for 3 mana if you already have a mech in play, which is a pretty good deal, although the buff not happening until the end of your turn means you can't get an immediate combat benefit. Would probably be a lot better if it was a one time instant buff instead of a reoccurring end of turn buff.

rrr_img_83071.png
 

Morrow

Trakanon Raider
3,341
948
I feel like a miracle mech deck is going to happen
As well as Shaman.

I just literally curb stomped through Arena to go 12-1 (the one loss was a Warlock that had 5 soul fires and used them all on my face), where every game was an absolute joke it was so easy. I was Paladin and had 0 Consecrates. I did have a Ragnoros, but only got to use him twice in games I was already 99% guaranteed to win. That was pretty damn fun. What literally won me over 50% of my games was an early Raging Worgen (had x2) with a Blessing of Kings followup (had 2). So sick. Only had 1 Argent Protector as well.

Arenavalue.com is absolutely worthless. I'd never used it before because I'm good enough to go without it and never heard of it, but I do use Icyveins from time to time. However, I thought Arenavalue.com looked like it was created with some insane algorithm and shit so I've been playing around with it for the last week since someone linked it. Did a few runs where I followed exactly what it said, despite so many things being counterintuitive. The runs I did follow it specifically, I had some decent decks and went around 4-7 (my average is like 6.8) wins, but felt hindered by a lot of its choices.

So then I tried just using it partially on complicated choices like when you already have 2 Consecrates and there's a Silver Hand Knight or a Sen'jin next to it and Icyveins can't help you there. Man is it absolutely stupid. I am doing a deck now where I have 2 Truesilvers and a Tirion and yet a third Truesilver comes up next to my first Argent Protector and a Harvest Golem, and it puts the 3rd Truesilver way above the others... so I pick it just for the hell of it, and the next cards to come up are Sword of Justice, Blood Knight and Big Game Hunter, and it values the SoJ at 93. Really? I've already got 4 weapons?? I know SoJ is great, but picking it will create dead cards, dunno. It also values a ton of tier 2 and sometimes tier 3 creatures higher than a 2nd consecrate. Absolute shite... I guess it was probably a site intended for super newbs, but it's so bad that they'd be better off using Icyveins without impunity. What a joke.
 

Famm

Ahn'Qiraj Raider
11,041
794
Does it actually take into account what you've already drafted? I thought it was just to give you the best overall stats card of the three choices. You still have to decide what works best for your curve, Is it even possible to program in what the best curve choice would be?
 

Morrow

Trakanon Raider
3,341
948
Does it actually take into account what you've already drafted? I thought it was just to give you the best overall stats card of the three choices. You still have to decide what works best for your curve, Is it even possible to program in what the best curve choice would be?
I was under the impression (and am quite positive) that it does take into account what you've already drafted. If you have 4 Flamestrikes it will rate the 5th one as a 0 and say "never pick". Pretty worthless if it doesn't take your past picks into consideration tho. Even so, and in isolation, it rates some cards way higher than they should be and others really low. Argent Protector, for example, has a score of like a 63 (Good), which is too low. Your first Consecrate is rated at around 110 (Best) which is obviously quite accurate, but other cards are just silly. I thought it took your cards into account, if not, no wonder it's so bad. It's not even that great at giving you a curve. I posted a screenshot a few pages back where when I first used it and followed everything it said it gave me this "curve" in the 2nd screenshot. If it just goes off curve, wtf?

Edit: First screenshot. Wow, I haven't brutalised someone like this at the 10 win mark in a very long time. Coined Sword of Justice and then just popped a squire and an Emperor Cobra and then 2 Spectral Knights. Turn 5 and 6 Spectral Knight with SoJ is semi impossible to stop. Fun times. Also had a Boulderfist Ogre that had taken quite a bit of damage and healing before my opponent had debuffed it with Humility, Equality & Blessing of Wisdom so it was a 1/1. I silenced it next turn and got a fresh 6/7 fully healed Ogre, value town.
 

Ravishing

Uninspiring Title
<Bronze Donator>
8,456
3,577
that mage draft, wtf!

very top heavy though , no early removals and very little card draws. Hope you get to play all those goodies!