Heroes of the Storm

Draegan_sl

2 Minutes Hate
10,034
3
This game is more about making plays in fights instead of farming jungle efficiently to the point you can just a-move into 3 people and solo kill them. Which I actually prefer. No one likes having to run away from the carry except for the carry.
Totally missed the point. I like when I make plays and get kills and that makes me stronger. What I dislike about this game is that even if I have a very strong performance in a game you can't over come bad comps or bad teammates many times by yourself. You still have to heavily rely on your teammates.

Also farming the jungle efficiently will never get you to a point where you can dominate a 3v1. As a LOL jungler, you'll have to successfully invade and pick off a few people early and often to get ahead so that your individual play can turn the game around.
 

Draegan_sl

2 Minutes Hate
10,034
3
He may just come from a LoL/DOTA background and not understand that is not the proper way of playing HotS. My win rate has actually gone up recently when I've adopted the strategy of "If there is a red player on the minimap near a friendly drop everything and go kill him." And of course I've always preferred to do the wrong thing with my entire team instead of doing my own thing which I consider right and then getting furious no one followed me. If your entire team goes left when you go right even if its the wrong move you're suddenly the idiot for doing the wrong thing in the circumstances of not having a team or leaving your team out to dry by giving them a 4v5.
That's not proper play in LOL or DOTA either unless you're really really good at it. There are a lot of players that stay in lane way too long and never team fight when you transition to mid/late game. It's a bad strategy in League too.
 

Mures

Blackwing Lair Raider
4,014
511
Got to play a ranked game last night and the first two ppl on my team picked illidan/abathur, so I picked tassadar seeing how well it worked in esl earlier and it didn't dissapoint. We stomped the other team, I don't think illidan ever went below half health despite him being the only target to focus. I've been on the receiving end of that combo as well and its not pretty. I feel like you should pick illidan if you can if the enemy team picked abathur.
 

Tenks

Bronze Knight of the Realm
14,163
607
Totally missed the point. I like when I make plays and get kills and that makes me stronger. What I dislike about this game is that even if I have a very strong performance in a game you can't over come bad comps or bad teammates many times by yourself. You still have to heavily rely on your teammates.

Also farming the jungle efficiently will never get you to a point where you can dominate a 3v1. As a LOL jungler, you'll have to successfully invade and pick off a few people early and often to get ahead so that your individual play can turn the game around.
I guess I don't know LoL nearly as well as DOTA but you could certainly jungle for a long time as Lifestealer, AM, NP, PL and as long as your team wasn't getting stomped (which generally meant you had to leave to defend some areas now and again) because they were basically a man down you'd emerge from the jungle with a few key items and just absolutely start dominating. It wasn't fun to watch nor play against.
 

Tenks

Bronze Knight of the Realm
14,163
607
Got to play a ranked game last night and the first two ppl on my team picked illidan/abathur, so I picked tassadar seeing how well it worked in esl earlier and it didn't dissapoint. We stomped the other team, I don't think illidan ever went below half health despite him being the only target to focus. I've been on the receiving end of that combo as well and its not pretty. I feel like you should pick illidan if you can if the enemy team picked abathur.
I wonder if maybe a good response here would be to pick up Zeratul and make your primary objective to make Abathur's life a living hell
 

an accordion_sl

shitlord
2,162
8
I guess I don't know LoL nearly as well as DOTA but you could certainly jungle for a long time as Lifestealer, AM, NP, PL and as long as your team wasn't getting stomped (which generally meant you had to leave to defend some areas now and again) because they were basically a man down you'd emerge from the jungle with a few key items and just absolutely start dominating. It wasn't fun to watch nor play against.
That's exactly how LoL works too, just with laning and split pushing.
 

Arch

Lord Nagafen Raider
1,036
25
I highly doubt Zagara will be. Sgt Hammer was just minorly nerfed last patch.
She has like disappeared in NA competitive scene with that hp loss, Zagara seeing a ton of play.

@Morrow get the one you want, both are great Heroes imo and are competitive in QM and HL.
 

Draegan_sl

2 Minutes Hate
10,034
3
I guess I don't know LoL nearly as well as DOTA but you could certainly jungle for a long time as Lifestealer, AM, NP, PL and as long as your team wasn't getting stomped (which generally meant you had to leave to defend some areas now and again) because they were basically a man down you'd emerge from the jungle with a few key items and just absolutely start dominating. It wasn't fun to watch nor play against.
You can do that in LOL only if your team can survive 4v5 for 25 minutes.

If you're playing anyone decent, it doesn't work at all.
 

Arch

Lord Nagafen Raider
1,036
25
I'm not sure they have a real rhyme or reason for that, seems really random. I will say with the Anub drop it looks like they are dropping the broken, in line for revamp, or low win rate champs (so don't expect Zag or Hammer to drop if that's the case).

Thinking about it Anub might be the first drop to 4k I've seen since I started playing (Octoberish?).
 

Tenks

Bronze Knight of the Realm
14,163
607
Sounds like a job for murky.
Murky would probably just die to the tower before killing Abathur. Zeratul can cloak into range, unload his rotation then blink out of tower range. For whatever reason I don't see stealthers really actively searching for Abathurs as much as they should.
 

Arch

Lord Nagafen Raider
1,036
25
Yea, glad I got almost everybody done with one, did Murky and Nova and it was not fun (pre buff Murky, Nova was a nightmare). I have TLV and Abathur left, both of which I have zero intention of ever taking our of Co-op so I'll just suck it up for them.
 

Tenks

Bronze Knight of the Realm
14,163
607
Alright the puffer build is pretty legit on Murky. I was basically just tossing out a slime puffer on a target and immediately octograb them. It would basically set us up for a 4v4 (I'd die in the process) but if I knew where the fight was going to occur I generally set up a proxy egg so I'd come back and even the odds.
 

Mures

Blackwing Lair Raider
4,014
511
So watching those esl playoffs, for tassadar I always saw them take the mana regen talent at lvl 1. I normally take the mana return per enemy hit on psi storm and tried the mana regen one game. It was obviously, definitely less mana in the early game and I didn't notice much a different between the two late game. These guys are "pros" so I assume I'm dumb and wrong in thinking the mana return talent is better, but I just don't see it. The mana regen is definitely far worse in the beginning(obviously quick match games are different from tournament play, but for example I don't have to leave lane ever basically in a 1v1 lane situation; in the game I tried mana regen I was oom early) and not noticeably better late game and to top that off with the mana regen you have to be mindful of actually trying to lane and getting globes. With the return mana on hit that isn't an issue. Is there something I'm just not seeing?