League Of Legends

Delly

Trakanon Raider
3,010
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By fix their business model do you mean tank their profits in order to make you, personally, happy?
Add another retard to the list. Possibly read all the posts before spewing on your keyboard.

Sidian, I didn't know their champion releases slowed by that much, when I played it was how you said, every 2 weeks. That would definitely help with casuals acquiring enough IP to buy champs and most likely help the balance. No way champs could be balanced in 2 weeks like it used to be. I see your point about Riot making league and Valve being established before Dota 2.
 

Ravishing

Uninspiring Title
<Bronze Donator>
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Diana is still good. She was played in LCS until the 3.7 patch which "nerfed" her shield and passive. (same patch that changed lux's shield). Technically her shield is actually stronger since it can stack but the AP ratio is lowered which is the nerf. Her passive does less damage at higher levels.


Regarding business models: I think anyone that whines about business models is being overly critical. Play games for fun. LoL is still a free to play game. Complaining about their business model makes you look like a spoiled brat. Either you support the company or you don't. How companies choose to gain revenue is up to them and if it's a poor method then players won't pay it and the company won't stay in business. Clearly Riot is doing something right. Why hate them for it?

Regarding champion balance: OP champs are easy to remember, UP champs are forgotten quickly. There have been many more UP or Balanced champs recently than OP.


Last 10 champ releases:
Jinx OP
Lucian UP
Aatrox Balanced
Lissandra UP/Balanced
Zac OP
Quinn UP
Thresh OP
Vi Balanced
Nami UP/Balanced
Zed OP

Jinx/Zed/Thresh/Zac were all pretty OP but the rest were all pretty good at release. Even Aatrox was deemed as UP at release but I listed him as balanced since he started seeing play in the LCS after players saw his potential.
 

Draegan_sl

2 Minutes Hate
10,034
3
When I started playing MOBAs earlier in the year I tried DOTA2 and that point about having too many choices at champ select is true from my perspective. I was totally lost. There is something to be said about slowly building your champ/hero pool. That's just me though, I'm too casual these days to fully jump into a game and figure something out in a weekend.
 

Draegan_sl

2 Minutes Hate
10,034
3
I've been reading some posts that are saying that Lucian/Olaf are seeing a lot of pick/ban status in Korea. So they might not be so bad as people may think? I duno.
 

Arbitrary

Tranny Chaser
30,817
87,048
Lucian's biggest problem is he's bland. I don't think many people have really put in the time with him. I could see jungle Olaf being good but I would be very, very surprised if the Koreans are using him top.
 

Ravishing

Uninspiring Title
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I actually like Lucian except he's VERY clunky to play. His Ult and his Q are both retarded to use. Q is a "targeted" skillshot with a 550 range but the attack fires a 1100 range projectile, VERY clunky imo. Riot says making it an actual skillshot would make it too OP... Maybe true, it would be like an Ezreal Q I guess, and his poke would then be really extreme, but it just feels bad. His Ult does little damage and is easy to avoid, also clunky since you can't change it's direction once you use it.

Of course if you practice him a lot and improve your Lucian mechanics you can do a lot with him. I have played him a lot and I think he can be very good. I believe he is actually a top-tier ADC and we will see him played in the LCS. He was disabled for Season 3 so we've yet to see if the pros will pick him up, I think they will. He can out-duel most other ADC and is also decent at kiting bruisers. His dash makes him very slippery.

Major complaint right now is his Ult does almost 0 damage but I think his kit is very strong without Ult. I just hate the clunkiness.
 

Draegan_sl

2 Minutes Hate
10,034
3
I actually like Lucian except he's VERY clunky to play. His Ult and his Q are both retarded to use. Q is a "targeted" skillshot with a 550 range but the attack fires a 1100 range projectile, VERY clunky imo. Riot says making it an actual skillshot would make it too OP... Maybe true, it would be like an Ezreal Q I guess, and his poke would then be really extreme, but it just feels bad. His Ult does little damage and is easy to avoid, also clunky since you can't change it's direction once you use it.

Of course if you practice him a lot and improve your Lucian mechanics you can do a lot with him. I have played him a lot and I think he can be very good. I believe he is actually a top-tier ADC and we will see him played in the LCS. He was disabled for Season 3 so we've yet to see if the pros will pick him up, I think they will. He can out-duel most other ADC and is also decent at kiting bruisers. His dash makes him very slippery.

Major complaint right now is his Ult does almost 0 damage but I think his kit is very strong without Ult. I just hate the clunkiness.
I'm not an ADC guy, but I've heard if you build lucian like old corki with a triforce, his passive makes him amazing at chunking towers.
 

Ravishing

Uninspiring Title
<Bronze Donator>
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I'm not an ADC guy, but I've heard if you build lucian like old corki with a triforce, his passive makes him amazing at chunking towers.
Well here's a thread about Lucian and his optimal build that got a TON of comments and even red posts, I think it's valid. Verdict: Don't Rush Trinity.

I play almost nothing but Lucian. Let me help you build him right. - League of Legends Community

1) Doran x 1 or 2 (depends on laning situation)
2) T1 Boots
3) BF Sword
4) Beserkers Greaves OR Bloodthirster (Depends on situation)
5) Whichever you didn't finish last time
6) Brutalizer
7) Ghostblade
8) Black Cleaver
9) Last Whisper
10) Zephyr
11) Replace Boots with BoTRK
 

Arbitrary

Tranny Chaser
30,817
87,048
So I was thinking about runes. How about we do the following -

1. Make T1s free. Slightly buff them.
2. Refund and delete all T2 runes
3. Change Rune Combiner to only transmute two T3s into a random T3
4. Allow players to buy a random T3 rune for 375 IP (you can do this now by combining twenty-five 15 IP T1 runes)
5. Allow players to buy a Rune Satchel (twenty random runes) for 6300 IP
 

Balroc

Molten Core Raider
1,064
229
Their client/engine really holds Riot back from doing some innovative monetizing schemes.
 

Arbitrary

Tranny Chaser
30,817
87,048
Anything having to do with random runes sounds terrible.
People love that slot machine shit. Like I said, you can already buy random runes for 375. You just have to combine a bunch of T1s. During the beta you pushed a button for a pile of random runes so all the code is already in place to some degree.
 

Amzin

Lord Nagafen Raider
2,917
361
I think that's half the problem with Riot's productivity, they are fighting against basically a pile of ghetto indie code with hordes of people. They are doing a lot with what they have but wasting tons of money in the long run not starting a better engineered engine/base from scratch. I actually dislike the feel/look of the fullscreen dota2 home screen but the Riot pvp client is clearly worse in every other aspect. The League game engine itself seems fine when you're playing, but based on the timelines they give for changes it is obviously a huge nightmare from the backend. The speed that the community can put out nifty UI mods, redone splash art/icons that are superior to the default, etc. compared to Riot shows a huge problem inside the offices as well.

Switching to the Lucian talk... I got Lucian right when he came out because I enjoyed him on the PBE, but I can't say I main him or anything. I've always thought he was ok but seeing pro players play him showed me how to use his ult properly which is what I was missing really. People get stuck trying to build tri/botrk to gimmick with his passive but that's just as dumb as trying to gimmick with any character's passive, you're ignoring their 4 other active skills. Botrk mind sound awesome because of the double-tap passive, but it adds fuck-all to everything else he does. Trinity Force is mildly better but still a terrible first item, and Trinity itself is usually not optimal if you don't get a lot out of it early anyway (although that is less true since the buffs it got). I liked playing him as an AD caster before and apparently was on the right track, but didn't take it as far as the pros seem to (I usually got a PD and either botrk or trinity eventually depending on enemy team comp). Truth is, he'll be a Marksman if you buy Marksman items on him just like almost any ranged champ, and he has AD ratios to boot (but no real steroid outside his passive). People focused on his ult being flashy but crap in teamfights/skirmishes or building around his passive and end up feeling lackluster because of it.
 

drtyrm

Lord Nagafen Raider
1,991
155
I watched OGN the other day and Lucian was ban/1st pick in several matches. In Korea they use him to shove towers down super fast. Typically see his ult used for wave clear or chunking before engage. More of a utility thing.

Imaqtpie and Wildturtle are playing him in solo queue a lot as well.
 

Draegan_sl

2 Minutes Hate
10,034
3
How are the people on OGN playing him and is he always in the ADC slot? Or are they doing something wacky like putting him mid? Is his build pattern something like Fawe listed?
 

Gilgamel

A Man Chooses....
2,869
52
All Lucian is used for is pushing. People figured this out about two weeks in and everyone has been saying he would be perfect for the Korean fast push comps. I think it's a fad though, because he really isn't great in team fights and there seem to be easier ways to force an early turret just by lane swapping. Also certain duo lanes can push just as hard as he can, they just can't poke like him.

He and Nidalee both seem like fools gold to me; champs that seem ridiculous when in advantageous situations but who really aren't optimal unless in very specific comps.
 
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I'll agree with you on lucian. Nid however is a pretty ridiculous and carries good versatility. She's still a strong ap mid for solo queue and once the rest of the assasins get dumpstered (they always do) she'll go back to being a dominant mid. So she fits very well in to fast push and/or poke comps from that position. Her top lane tri-force/bruiser build is pretty bullyish in lane and if she gets good farm or a couple of kills becomes an insanely hard to deal with split push/dueling monster so she can fit in to a variety of teams that want that. So not quite the one trick pony lucian is.
 

Amzin

Lord Nagafen Raider
2,917
361
Lucian is at or nearly at 100% pick/ban in OGN the past week/two weeks and has a higher win rate than the other 100% champs so there's that. Maybe once teams get used to playing against him. His build varies a bit but usually very heavy on the AD/ARP items and light on the IAS/Crit items, much like Varus anymore. He gets put in the ADC slot just like any other ADC, just less multiplicative damage more AD Caster damage.
 

Arbitrary

Tranny Chaser
30,817
87,048
I wish back a year ago when Nidalee was getting nerfed they would have left her a bruiser instead of reducing her options down to her most annoying build. I have a real problem with the risk vs reward on her spears, how the interact with the fog of war, and their cooldown.