League Of Legends

ronne

Nǐ hǎo, yǒu jīn zi ma?
8,425
8,194
We've been without replays for years now. The single dumb kid over at lolreplay made a working replay system and you're telling me Riots infinite money and 1000 employees can't bang out a replay system? Come on now.
 

Delly

Trakanon Raider
3,010
671
We've been without replays for years now. The single dumb kid over at lolreplay made a working replay system and you're telling me Riots infinite money and 1000 employees can't bang out a replay system? Come on now.
Same thing with a spectator mode years ago, they started streaming their own tournaments and they hadn't made even a shitty spectator mode. They just added a 6th man which bugged the UI and shit. Pretty awful.
 

Amzin

Lord Nagafen Raider
2,917
361
They had a functioning replay system on the PBE forever ago, that they removed because of reasons. It popped back up again with the 3.14 patch on there now, months later. Again, this is almost surely due to engine/platform/code issues. More than likely, how to not implode old replays every time a new patch hits (which is typically what breaks lolreplay for a while too).

It would be nice to know the breakdown of those employees. A lot surely work in event/PR capacity considering Riots heavy involvement in their own esport scene. Lots of people that just sit around and maintain the servers/DB, which is fine. An art team that really needs a revamp (So much splash art seems to get reworked by people on Reddit then later fixed or redone by Riot). Animators, 3d artists, the people who can actually code in abilities, lore people, coffee fetchers, more random PR people, player support, technical support, etc. I know all chew up a lot of resources. But even skins are getting released seemingly slower than they should be. Community poops out neat skin ideas daily, some of which get made into custom skins in a matter of weeks (new particles and all) by some random high school or college kid that's bored. Meanwhile we get meh visual updates THAT NERFED MY STEEL LEGION GAREN SKIN GODDAMNIT and like 1 new skin a month. It took Zyra how long to have a second skin? Vi? Zac? Zed? What about Steel Legion Xin/J4/Galio? What about more Battlecast? They have awesome established themes to build on, people giving them great ideas FOR FREE every day (bee keeper singed! I mean come on that's good), that literally build on existing assets.

Obviously the more technical problems are a priority and what I care about more, but it again raises the question... why is everything Riot does so slow?
 

Ravishing

Uninspiring Title
<Bronze Donator>
8,456
3,577
You dont normally find fan art that is as high quality as riot's splash art these day, Riot has really stepped up in that department, imo. They have a team of people that work on a single splash art, not just 1 person anymore. I think the quality shows and yes, the community does do MINOR tweaks that Riot will agree with and change: New Nasus splash art was changed after some community outcry and a fan re-touched it, also Sivir's buckteeth being changed to look more normal after a fan did a minor tweak.

But still, majority of splashes are damn good quality.

There are definitely talented fans, though, here's a Lee Sin splash I wish Riot would use (was on Reddit yesterday):
Lee Sin by YngvarAsplund on deviantART

I would say most of Riot's employees are eSport and infrastructure related.

Also, no business just releases content all at once, you need to build demand and not saturate the market. If they released a new skin every week then players start to have a lessened desire to purchase the new skins since they are released so frequently. It's good to build anticipation if you're a business trying to make money.
 

Draegan_sl

2 Minutes Hate
10,034
3
It makes sense that as a game gets more and more popular that it slows down champ/skin releases. I wonder if League hit critical mass yet or if S4 will see the game grow more.
 

The Ancient_sl

shitlord
7,386
16
League of Legends is honestly the first and only "esport" that I've felt was genuinely compelling to watch. Starcraft was interesting if you were really dedicated to the game, but there is just something about LoL which translates well to watching. The fact that it's a team-sport, the fact that players are controlling specific avatars the entire match, the fact that it's mainly action oriented, the fact that the map is omnipresent and pertinent information is clearly presented all add up to a game that is actually fun to watch.
 

Oblio

Utah
<Gold Donor>
11,864
25,917
Seems like mimicking the Battfield web based browser launcher would be perfect for LOL. Wonder how hard that would be to implement.
 

kaid

Blackwing Lair Raider
4,647
1,187
I think some of LoL's success as an esport even over something like starcraft is you are dealing with 10 people in a game. It is a LOT easier to track what the hell is going on than something like starcraft where there is just crap going on everywhere and its a lot harder to get a feel for what is actually happening and its importance. I was at a real life get together of my guild mates many of whom have never seen/played lol before. Me and one other guy were watching the the world finals and before long we had like 15 people watching with us and all of them were getting into it because it is pretty easy for even a novice to have at least a reasonable clue of what is happening in LoL.
 

Draegan_sl

2 Minutes Hate
10,034
3
I never watched streams before, and never really ever watched youtube videos of people playing games unless it was a preview of a new game or I was watching a strat for a raid. I find myself watching pro streams just for the hell of it.

It's fun to watch and only becomes more enjoyable as you learn more about the game.
 

Lenaldo

Golden Knight of the Realm
324
108
Lol ya. I have a few real life friends and we watched worlds on my 70inch TV streaming. From my laptop.. it was like the Superbowl with cheering beer wings.. wife thought we were all losers.. but we had fun..plus its a cchallenge staying up that late when u get old
frown.png
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Delly

Trakanon Raider
3,010
671
Hopefully bar stomps become at least slightly more common in the US. My friends and I have watched a few big tournaments together on tv (Dota 2, LoL, CS:GO) but going to a bar and drinking with a bunch of like minded people would be really fun.
 

The Ancient_sl

shitlord
7,386
16
Lol ya. I have a few real life friends and we watched worlds on my 70inch TV streaming. From my laptop.. it was like the Superbowl with cheering beer wings.. wife thought we were all losers.. but we had fun..plus its a cchallenge staying up that late when u get old
frown.png
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Yeah I mean...I have enough semi-nerdy friends I could probably swing it....but not during football seasons. They need to change the dates!
 

Draegan_sl

2 Minutes Hate
10,034
3
I watched Worlds with my brother in law in the family room's big screen. It was pretty fun, bother of our wives thought we were giant nerds (as if they didn't know already).
 

Arbitrary

Tranny Chaser
30,819
87,055
So I'm playing some games with Ronne and this last one highlighted the problem I have with the amount of information players are able to acquire from websites before a game starts. I'm bottom and it's going fine and Ronne is eating paste mid. The entire game becomes about why did I duo queue with him. He's bad. Why do you play with him. At least tell him how to build Cho. He's terrible. You are going to kill your MMR playing with him. This repeats for 15 full minutes. We lose. Whatever.

Why are people allowed to know who queued with who before a game starts? And see their runes? And see their masteries? Either that information is something everyone is supposed to have and should be incorporated into the game or it should be information no one is allowed to have and excised from the internet.
 

Sidian

Lord Nagafen Raider
1,279
7
I get that shit all the time too. For instance tonight I was queuing up with my silver real life buddy. I hate being first pick 100% of the time when I queue with him because honestly I'll just fill whatever role when I play with him because it's fun for me. Yet, 2 of the 4 games I played with him tonight it was the same thing. "GG, plat duoing with a silver, he shouldn't play here blah blah blah" Now honestly, he doesn't belong where it averages us out at but for the most part he doesn't do stupid plays, he just isn't mechanically up to par, yet to get trash talked all game does seem very annoying and won't help him at all.

But yeah, I ignore it most of the time. One game the top and mid were bitching (I was supporting my bud) and we were the only ones with kills on our team and we didn't have many deaths. I was like 0/3/3 and he was 3/1/1 or something, our mid was like 1/9 and our top was 0/6 or something like that. Yet they still had the nerve to call out the silver player.

That's another reason why when I play with my friend, I always tell people "gj" or shit like "you carried us,nice work!" even though I'm something crazy like 15/4 as TF. It gets their hopes up and makes them feel good about themselves and usually they will play better. It's amazing what one compliment will do to a person's self esteem and how much better they usually end up playing.
 

Amzin

Lord Nagafen Raider
2,917
361
It mostly just amused me to have people question why a Silver I (me) was in their Plat IV promo :p My MMR has somewhat normalized as I gained ranks but still a little scary sometimes. I lean towards having this information just available to all the players all the time, but there's no chance of that happening until a major platform update. Especially with their current matchmaking focus being on the team builder.
 

The Ancient_sl

shitlord
7,386
16
So I'm playing some games with Ronne and this last one highlighted the problem I have with the amount of information players are able to acquire from websites before a game starts. I'm bottom and it's going fine and Ronne is eating paste mid. The entire game becomes about why did I duo queue with him. He's bad. Why do you play with him. At least tell him how to build Cho. He's terrible. You are going to kill your MMR playing with him. This repeats for 15 full minutes. We lose. Whatever.

Why are people allowed to know who queued with who before a game starts? And see their runes? And see their masteries? Either that information is something everyone is supposed to have and should be incorporated into the game or it should be information no one is allowed to have and excised from the internet.
Even if they didn't check a website, I bet they could figure it out by your borders. Riot has stated though that they don't want situations like this to arise though so it's unclear what they'll do to fix the problem.

At some point you do have to accept that there is a limit on how much a company can do to combat the fact that the internet is filled with shitty, shitty people.