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Xexx

Vyemm Raider
7,739
1,810
How exactly do these guild invitations work from Adventure Tome completions? I am not sure what doing the quest/stronghold changes.
 

Kirun

Buzzfeed Editor
19,233
15,624
I really wish they'd release Destroyer. I fucking hate every single alt I've rolled so far and haven't even bothered getting them out of T1, because they feel like such a "chore" to play. I do Una's dailies with them and that's it. About the only other class besides my main (Paladin) that I've been able to tolerate playing is Artillerist.
 
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Pyros

<Silver Donator>
11,216
2,362
Ok thanks
You have to research them first though. You get the invitation, do the quest, then you research them in the stronghold, takes like an hour or whatever, and then they can appear. I unlocked the punika one and got them like 2days in a row constantly which was kinda annoying. I did get some sun coins out of the deal though so it wasn't all bad.

Some of these vendors have good stuff too, like runes you can only get that way(Atropos island vendor is an important one for a bunch of classes early on for example cause he sells a blue Wealth rune, which is very useful for generating ressources).
 

Pyros

<Silver Donator>
11,216
2,362
Also, if you think AGS has enough knowledge of the game and its economy to ask for these specific changes... lol? Smilegate had to be the ones who decided what to change.
Yeah you're right, but why would Smilegate randomly nerf Feiton or Nineveh gold rep, surely they're not that retarded and don't expect bots are going to spend weeks farming chaos dungeons to get their gear up to get the gold reward from these? Just weird change. The early part is good. Oh and they didn't move the gold, Thirain was 200g and then 500g, now just 500g. Can see old values on Papunika, or on KR rapport wiki I've been checking for gift skips and stuff. Like the fix is great but also late, it's just the side effects are weird, on the later rewards, maybe they automated the changes and fucked up something though. Not that I care much about the gold rewards on rapport anyway.
 

Daidraco

Avatar of War Slayer
10,027
10,343
I really wish they'd release Destroyer. I fucking hate every single alt I've rolled so far and haven't even bothered getting them out of T1, because they feel like such a "chore" to play. I do dailies with them and that's it. About the only other class besides my main (Paladin) that I've been able to tolerate playing is Artillerist.
Ive noticed with a lot of classes, very few are "out of the box" fun and smooth to play. A fresh KT Striker is straight ass to play, imo. But now that he's into T2, he has enough swiftness and proper engravings to make him feel powerful and fast for example. Where on the other hand, Sorcerer seems to start out of the box really powerful and as Ive progressed her into late T2 - she just doesnt feel as powerful as she did in tier 1.

After 8 alts and my Artillerist main, Im just pretty much in the boat that you need to gear a character into late T2 before you can get a good opinion of how much you may or may not like playing them. I gave the above two examples because I'd rather play my Striker over my Sorcerer and thats not even remotely close to what I thought would happen.
 

Kirun

Buzzfeed Editor
19,233
15,624
Ive noticed with a lot of classes, very few are "out of the box" fun and smooth to play. A fresh KT Striker is straight ass to play, imo. But now that he's into T2, he has enough swiftness and proper engravings to make him feel powerful and fast for example. Where on the other hand, Sorcerer seems to start out of the box really powerful and as Ive progressed her into late T2 - she just doesnt feel as powerful as she did in tier 1.

After 8 alts and my Artillerist main, Im just pretty much in the boat that you need to gear a character into late T2 before you can get a good opinion of how much you may or may not like playing them. I gave the above two examples because I'd rather play my Striker over my Sorcerer and thats not even remotely close to what I thought would happen.
Yeah, I think this game somewhat suffers from the "PoE" effect, where a lot of builds(in this case classes)didn't really come online until you had X pieces of gear.

I think the other issue is that I tend to enjoy classes that play a bit "weightier", if that makes sense. It's why I like my Paladin, why I like Destroyer, and why I can "tolerate" Artillerist. It's why I thought I'd like Gunlancer and Scrapper, but I fucking hate them both, especially Gunlancer. Gunlancer mostly because I hate how their dodge plays so counter to literally every other class, so the muscle memory fucks you up completely. I hate Scrapper because of how small their "hit detection" seemingly is. Maybe it's the fact that they don't have a "weapon", so it's harder to perceive for landing my skillshots (which is really what this game is about).

At this point I might give Soulfist a shot and if that's horrible, my last hope is probably Zerker. Alts are important for progress and it sucks hating almost everything I've touched so far.
 

Xexx

Vyemm Raider
7,739
1,810
F - can we get this team to handle wow cinematic wannabe large scale encounters? This shit on Isteri is on another level.
 

Pyros

<Silver Donator>
11,216
2,362
Soulfist looks really bad tbh, I like the idea but the way it plays looks awful and that's why I haven't bothered with one. Hopefully the KR rework they do move some of her damage from her ult to other stuff or something.

On waiting for T2, I think T1 is fine but you need proper setups right away, which means you basically have to buy stuff and waste pheons even though it's worthless gear. Need to max your main stat, need to get good engravings, have the right runes and then you can get a good feel for most classes. It's easier in T2 though since you just have more stats there. Runes/skill points are also stuff that you'll miss for certain spec, like anything building bars without wealth runes is going to feel sluggish until you have 900-1000spec which is tail end of T2 usually, but with wealth runes it can be enjoyable earlier. And some builds have to use subpar skills until you can get lvl 10 in other skills, so having a lot of skill points unlocked helps a bunch for that.

I know I liked Shadowhunter as soon as I started playing it at 50+, but had it been my first char without my 3 wealth runes, I think I'd have not liked it as much, because uptime on demon form goes in the shitter once you don't have a somewhat optimized setup, and if you play demon form spec but don't demon form often, it's just horrible. The char is hilariously weak in human form with demon form tripods on skills, because a lot of these skills are balanced around having 0 gauge tripods that boost their dmg by 200-300% so when you have the demon form skills instead(which boost gauge but not dmg), they hit like wet noodles. It's hilarious seeing my 1340 Shadowhunter using a 30secs cooldown damage skill and not one shot some Rohendel golem. Chaos dungeons before I transform is like using my entire bar of skills and killing one wave of mobs lol.

Would be nice if the training room when you start the game was the one you get at lvl 30 if you've unlocked it on your account though, could test classes right away.
 

Cybsled

Naxxramas 1.0 Raider
17,081
13,606
I really wish they'd release Destroyer

Wasn’t that revealed to be one the first new classes being added to NA/EU?

Also on the topic of gold, you do need some gold early game. They immediately throw shit at you which requires gold to do, like the stronghold quests which require items that cost gold to make or research. You don’t toss a fucking quest at someone at like level 30 or whatever then say “lol you can’t do this until you’re 50 and running raids!”
 

Kirun

Buzzfeed Editor
19,233
15,624
Soulfist looks really bad tbh, I like the idea but the way it plays looks awful and that's why I haven't bothered with one. Hopefully the KR rework they do move some of her damage from her ult to other stuff or something.

On waiting for T2, I think T1 is fine but you need proper setups right away, which means you basically have to buy stuff and waste pheons even though it's worthless gear. Need to max your main stat, need to get good engravings, have the right runes and then you can get a good feel for most classes. It's easier in T2 though since you just have more stats there. Runes/skill points are also stuff that you'll miss for certain spec, like anything building bars without wealth runes is going to feel sluggish until you have 900-1000spec which is tail end of T2 usually, but with wealth runes it can be enjoyable earlier. And some builds have to use subpar skills until you can get lvl 10 in other skills, so having a lot of skill points unlocked helps a bunch for that.

I know I liked Shadowhunter as soon as I started playing it at 50+, but had it been my first char without my 3 wealth runes, I think I'd have not liked it as much, because uptime on demon form goes in the shitter once you don't have a somewhat optimized setup, and if you play demon form spec but don't demon form often, it's just horrible. The char is hilariously weak in human form with demon form tripods on skills, because a lot of these skills are balanced around having 0 gauge tripods that boost their dmg by 200-300% so when you have the demon form skills instead(which boost gauge but not dmg), they hit like wet noodles. It's hilarious seeing my 1340 Shadowhunter using a 30secs cooldown damage skill and not one shot some Rohendel golem. Chaos dungeons before I transform is like using my entire bar of skills and killing one wave of mobs lol.

Would be nice if the training room when you start the game was the one you get at lvl 30 if you've unlocked it on your account though, could test classes right away.
Yeah, I'm not too thrilled about the idea of a "one-hitter-quitter" in Soulfist, but the important part of alts to me is the general "feel" of the class. I don't mind that you have to hit 99/100 Spirit Bombs to be considered "optimal" in raids on Soulfist if I'm never really going to worry about raiding as one. If her general gameplay loop is fun, I don't mind.

I view alts mostly as just a distraction and to "progress" my main when he's done with all his daily/weekly shit. Trust me, if I could play my Paladin 24/7, I would. As it is, I basically just run all my weekly shit, do Una's dailies on my alts in 5 minutes, then fuckoff to Elden Ring because I can't stand playing them long enough to progress them through chaos dungeons/guardians to the point where they can potentially feed my main. It's slowing down my progress quite a lot, but I'm not going to force myself to power through unfun classes.
 

Raes

Vyemm Raider
3,264
2,720
Yeah you're right, but why would Smilegate randomly nerf Feiton or Nineveh gold rep, surely they're not that retarded and don't expect bots are going to spend weeks farming chaos dungeons to get their gear up to get the gold reward from these? Just weird change. The early part is good. Oh and they didn't move the gold, Thirain was 200g and then 500g, now just 500g. Can see old values on Papunika, or on KR rapport wiki I've been checking for gift skips and stuff. Like the fix is great but also late, it's just the side effects are weird, on the later rewards, maybe they automated the changes and fucked up something though. Not that I care much about the gold rewards on rapport anyway.

Well, Smilegate had to make their decisions based on secondhand knowledge and AGS is retarded.

1646972877831.png
 

Voldeth

Trakanon Raider
1,215
590
Cleared p1 of Argos tonight. One person left alive at the end with 50 seconds left on the timer and the group arguing at each other while dead. Absolutely love these 8 mans and looking forward to guild runs for them; gonna be a lot of fun!
 

Tmac

Adventurer
<Aristocrat╭ರ_•́>
9,961
16,945
Art had been my main, but I love paladin playstyle

I've mained a paladin up to 1000 item level and then used my powerpass for a gunlancer. OOOOOF, super don't like it. Wish I could...reroll.
 

Daidraco

Avatar of War Slayer
10,027
10,343
I've mained a paladin up to 1000 item level and then used my powerpass for a gunlancer. OOOOOF, super don't like it. Wish I could...reroll.
I'd rather they would have went the direction of adding an extra key for the back step and kept the dodge the same as the other classes on the space bar. Then have both keys on the same CD. But outside of that, I dont mind the class and they can shred shit and take a massive beating in chaos dungeons. So even if it just ends up being a farm alt - you can get your chaos dungeons done quick to feed to another alt. You get 7 character slots for free or from a ticket, so you have plenty of room to expand your roster before needing to use RC's to expand it.
 

Zindan

Ahn'Qiraj Raider
6,989
4,640
I really wish they'd release Destroyer. I fucking hate every single alt I've rolled so far and haven't even bothered getting them out of T1, because they feel like such a "chore" to play. I do Una's dailies with them and that's it. About the only other class besides my main (Paladin) that I've been able to tolerate playing is Artillerist.
I was pretty hyped for Destroyer, but not so much now that I've watched some vids. Good overall class, but it seems very, very dependent on hitting a mob perfectly to get the most out of the high dmg skills. Perfectly in that you need to actually hit the mob with the edge of the hammer head (its flat face?), which will give an auditory cue if successful. This guy/vid speaks briefly about it at around 4:10m into the vid:


I'll still play it though.

I am cursed with using a non standard hotkey setup, which sorta gimps that classes I'll really play here in LA. So far, I've played Sorc (2), Striker, Wardancer, with Soulfist in KT, and recently a Sharpshooter. I had high hopes for Sharpshooter, since I've always liked bow classes, but it seems SS is kinda reliant on using their identity skill, which sucks since I never Z, X, C, or V in my setup. So I'll end up just playing classes that don't require a hotkey activation for Identity. I was going to make a Pistol based Deadeye, but apparently they suck due to the lack of Stagger dmg on the pistol skills.. and we all know how important Stagger is. Not sure why SG allows Ctrl+Key and Alt+Key, but not Shift+Key.