Marvel Heroes 20xx

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Gavinmad

Mr. Poopybutthole
43,925
52,670
FYI Carnage should probably be 600 splinters like all the other 750g team ups, so if you want him you might want to consider buying him now for 400 splinters before they jack the price on Monday.
 

Gavinmad

Mr. Poopybutthole
43,925
52,670
I may have won the lottery

rrr_img_107732.png
 

Kanglor

Silver Knight of the Realm
292
93
Jeezus, yeah I'd put that on the forum and let those nutters that pay out the ass for near perfect rolls fight over it.
 

Selix

Lord Nagafen Raider
2,149
4
FYI Carnage should probably be 600 splinters like all the other 750g team ups, so if you want him you might want to consider buying him now for 400 splinters before they jack the price on Monday.
How is carnage? Any good?

I splurged and bought the war machine wave3 presell pack and war machine is not bad. I passed the cosmic trial fairly easily on him and his DPS is such that he's not likely to be nerfed. I wonder if the presell pack will be worth it when blade and kitty pride come out.
 

Byr

Ahn'Qiraj Raider
3,812
5,439
Is there a quick way to farm odins marks other than the boosts? I tend to like to keep quite a few geared heroes but am having trouble getting level 80 legendaries for them.
 

Gavinmad

Mr. Poopybutthole
43,925
52,670
Boosts are the only quick way. If you want something less tedious than just endlessly grinding LQs at max level, you could start prestiging heroes and level them with LQs instead of story mode.
 

Byr

Ahn'Qiraj Raider
3,812
5,439
Boosts are the only quick way. If you want something less tedious than just endlessly grinding LQs at max level, you could start prestiging heroes and level them with LQs instead of story mode.
Thats pretty much what Ive been doing. Guess it may be time to cosmic prestige Surfer.
 

Dr.Retarded

<Silver Donator>
13,288
29,501
Thats pretty much what Ive been doing. Guess it may be time to cosmic prestige Surfer.
Byr, did they ever do an update on Silver Surfer, or is he still relatively the same as launch barring a few immediate patches after release?
 

Funkor

Molten Core Raider
733
618
Byr, did they ever do an update on Silver Surfer, or is he still relatively the same as launch barring a few immediate patches after release?
He got a tweak a while back to bring his EMF build back to being slightly better than the movement build. However last patch they "normalized" teleports across the board so now Surfer is limited to 1 screen length and it may have a slightly longer cooldown than it used to.
 

Byr

Ahn'Qiraj Raider
3,812
5,439
What they said. EMF is very strong right now but movement is still just much more fun to play and isnt far behind.
 

Khane

Got something right about marriage
20,588
14,318
Surfer is one of the unique heroes in the game. I find his movement build tedious and annoying but it's a different play style than 99% of the other heroes. He's unique in a game that is very much homogenized if you go movement over EMF. The only other hero you can really say that about (in my opinion) is Juggernaut. And his movement build is quite a bit different stylistically than Surfer's. Twitch vs Focus.
 

Gavinmad

Mr. Poopybutthole
43,925
52,670
Movement surfer is also absurdly quick to level. He was my fastest cosmic, not counting Cable who isn't finished but I used the box trick on.
 

chthonic-anemos

bitchute.com/video/EvyOjOORbg5l/
8,606
27,290
War Machine's Spitfire is getting fixed
smile.png

Spit Fire improvements for this week - Marvel Heroes 2015
Hey all!

Just wanted to drop in and say that Spit Fire's getting some nice quality of life changes this week, with the goal of making it significantly easier to hit targets.

Spit Fire now follows the mouse cursor at all times, rather than being locked into the initial direction.
Spit Fire's animation has been tweaked to bring the total time down, as well as reduce the amount of time spent charging up
Spit Fire's area of effect width has been increased by a factor of TEN. It's now a very wide beam of fiery destruction.
To accompany the new area of effect, the visuals to the power have been improved and increased in size.

Enjoy, and let us know what you think this week.

We're still monitoring the data and metrics for where he stands in the charts, and thus have no tuning changes to make this week. He's incredibly survivable (to a slightly concerning degree, but not changeworthy yet), and his DPS is trailing a bit behind expected targets, but that's natural for the first week as players figure out the best gear and omega configurations and perfect their rotations. Quality of Life changes such as making Spit Fire more reliable will naturally increase DPS, so we'll see where things shake out next week before making any tuning adjustments.

Thanks!

...Oh, and the red Suit Power UI should be in this week as well
Target lock restored as of tomorrow's TC.