Business sucks, alright? It's cold and rigid and occasionally unfair. Such is the case with Obsidian's
Fallout: New Vegas contract with Bethesda, wherein the developer only received royalties if the game matched or exceeded an 85 rating on Metacritic. Leaving aside the fact that Metacritic is a woefully unbalanced aggregation of review scores from both vetted and unvetted publications, agreements like this can leave indie studios -- like Obsidian -- in the lurch should that Metacritic score just barely miss the mark.
Unfortunately for Obsidian,
Fallout: New Vegas currently has a Metacritic average of 84, a single point below the average that would've earned the company royalties on its product. "[
Fallout: New Vegas] was a straight payment, no royalties, only a bonus if we got an 85+ on Metacritic, which we didn't," Obsidian creative director and co-owner
Chris Avellone told one Twitter user.
The Metacritic news comes just one day after we
reported layoffs at the California-based developer -- layoffs that were said to be the result of a canceled next-gen project (codenamed "North Carolina") for an unnamed console. New Vegas lead producer Jason Fader's Facebook profile reflects the recent layoffs, also outing himself as former lead producer on the North Carolina project. His credentials also list an unnamed project known as "Vermont," but that could be Obsidian's upcoming
South Park RPG (we've reached out for clarification).