Bryan Hawley looks at Play Design's past, present, and future, and what they've learned along the way.
magic.wizards.com
Ever read something and be like "holy shit this person is smart as
fuck?" Well this article ain't that. Pedestrian insights about shit everyone already knew. The best interpretation I can give is this article was written for general audiences without any plan for it to say much of anything beyond "we know this shit didn't meet our standards and we're working on it." As an article about card design and set design it says almost nothing.