OK, I still like the game but let me say this: This is some of the worst quest design in any MMO I have ever played. Visiting the same area to get different drops from the same mobs? Check. Visiting three different similarly named locations for the Azoth staff, all within a few meters of each other? Check! Has to be done in the exact right order, forget if you have just done all the same stuff. Check. I finally run the Amirine Excavation, only to find out the mob I was looking for to make the head piece for the staff of Ra isn't there, nope, I didn't read the quest text closely enough: He is in the Amirine Temple, Not Amirine Excavation, its another location just over the way, the number of which is three; three is the number of locations, not two nor four. But guess where the next piece is, though? In the Excavation, so back down to looking for a group I went. Then back to the fisherman, then back to yet another temple, then back to the fisherman again. I think in toto this quest line, which in fairness is central to the main story, is 5 or 6 trips back from various locations to the fisherman, who isn't quite what he seems. Probably more, so much they put a fast travel shrine right outside the man's fishing pier and house. After this the story seems to move from his house, so you maybe don't visit him at THIS location any more. Yet.
Another quest giver, in Brightwood, IIRC, was trying to back in the good graces of the Angry Earth, sent me 4 times into Angry Earth locations, back and forth, half a zone trek away in Brightwood, when the destinations were all right near to each other, to kill mobs I had already been killing for drops (one quest has you chopping young trees in the amazing cave but the spawn rate forces multiple fights with mobs you have to battle to get into the cave). These caves or caverns or whatever the hell they were finally calling them were all fantastic, beautiful, well designed locations, to kill mobs for a faction with which he was supposedly trying to mend fences. Then at the end, he offers me an elite quest to kill the head dude he had a falling out with. Also in an amazing locale with the giant Azoth Oak that has been seen the trailer. Double-U-TEE-EFF. Stop making me run back and forth. you miserable fucks.
In Cutlass Keys, a man has lost track of his wife: Well, the investigation will only take 4 trips to 2 locations, but hey, TWO locations this time. They added a second because this part of the map must not get used very much.
A Brightwood artist, Master Wolcott, wants to paint waterfalls? Guess how many. Three sets of three. Where are they? Who gives a shit, cut your ear off and run, you miserable piece of shit, I am the one giving the XP.
When people ask why Companies are exclusively running town boards, you will know why.