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Well I've officially gone about 5 days without logging in at around lvl 40 and just feel no strong desire to slam my d*ck into a wall to 60 when I'm not having much fun. The game to around 40ish was awesome, but the lack of interesting ways to level, mob diversity, fetch quests taking you entirely too far across the map etc just killed the fun for me. For those that love to grind and craft etc, bully for you, this may be the greatest MMO of all time. I can't imagine the pleb army that swarmed the game the first few days will stick around either, so the idea of server transfers is hilarious to me. Within a few weeks they'll need to merge some servers I reckon.
All that said, it was $40 and EASILY worth that. Got a ton of hours out of this and if they ever come back in and fix the stuff that clearly wasn't tested and smooth out the leveling process (or give you a reason to actually ding 60) I'll happily come back and keep going.
My two biggest take away's are this - Amazon nailed the engine (it's superb, and works terrific in an MMO setting) and they nailed the sound design (some of the directional sound is on par with anything the latest and greatest FPS games are doing - in an MMO it's exquisite). The entire game almost feels like a showcase for the engine - it's that good. Now the quest design team....
All that said, it was $40 and EASILY worth that. Got a ton of hours out of this and if they ever come back in and fix the stuff that clearly wasn't tested and smooth out the leveling process (or give you a reason to actually ding 60) I'll happily come back and keep going.
My two biggest take away's are this - Amazon nailed the engine (it's superb, and works terrific in an MMO setting) and they nailed the sound design (some of the directional sound is on par with anything the latest and greatest FPS games are doing - in an MMO it's exquisite). The entire game almost feels like a showcase for the engine - it's that good. Now the quest design team....
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