- 16,635
- 12,776
I could be wrong but I seem to remember them specifically saying that they weren't going to compete in the power race for consoles any more after the GameCube. And that they are only interested in making systems that play games.
Then in that same vein, they released the Wii and Wii U and Gameboy 3DS with Netflix apps and a TV App on the Wii U. So... How is that for your confusion?
And just because they introduced the 2ds which has a huge game catalog doesn't mean devs aren't going to make switch games. And some in fact have been switching over as pointed out earlier.
And that wasn't the point. We are talking about Market confusion when merging a segmented sub market with a new device.
If I come out and show you a ton of marketing material of merging the home console and portable console, then show a slide on 3rd party publisher support from AAA game developers/publishers - any reasonable person is going to think 1) They are going to merge both platforms and consolidate/streamline development for 1st party and AAA, especially so 3rd party thinks they will have a penetrable market for both, now merged, demographics. And 2) A slide on AAA support means they are throwing their hat back in with the big boys.
What happened after?
They then launch a new portable version of the 2DS, and the Switch gets some 3rd party titles from 2011 and everyone looking at the switch is "Well wait... You just launched a new portable version, and you are releasing 7 year old games via 3rd party... what exactly do you want this thing to be??"
Now, that's borderline bait and switch with any other company, but Nintendo is so inept I will just leave it at being inept and ouch of touch with how to go to market and maintain said perception/messaging when it comes time to deliver.