I'm curious as to why you think Lucio isn't good at your ELO? I think across all ELO that Lucio/Zen are the best supports. I think Ana is in a really bad place right now and Lucio is better in pretty much all situations.
I think the problem is Lucio/Zen is a very sketchy main healer type support at almost all ELO's but especially low ones as espescially Zen requires strong skill/coordination.. Lucio's lack of a true targeted strong heal severly limits him at most elo's and basically makes it impossible to solo support as him. (aside from Amp is up with it's 12 sec cooldown and only increases healing a tiny bit. )
Maybe even as much/more so then Zen he can be totally amazing with high level players, playing alongside a strong Moiria/Mercy/Ana
However... I had a game yesterday i was in a 2 stack with me as Moira, and my friend as D.va as the only Tank/Healer for both games... We easily won both... Sure maybe it was a player skill imbalance? Hard to see that working at high elo...But I can't imagine Lucio being able to replace Moiria in that situation as I had to constantly use Massive healing bursts , mostly on DVAon Dva for her to do her D.VA thang. Not to mention at our skill level Moira is a scary offensive hero on her own.
Later on we did the same thing but with a Roadhog and Lucio also..Now all these Matches were king of the hill (whatever they are called) And Lucio made it massively easier for us. Partly because his Speed boosts is insane and the healing song also heals a lot of boo-boos that would otherwise cause moira to waste tons of healing juice/orbs. One of my Friends is an amazing Lucio and he is so fucking hard to get off a point it's scary... He Even does Damage around that of Moria... Or even more...
It doesn't work particularly well as an e-sport imo. Im really into the game, and I find it hard to watch teams that I am not invested in because the game just isn't that exciting to watch. Sometimes its even a bit of a slog to watch the teams I do like. I don't like the poke/poke/poke/everyone uses their ultimates and see what happens way that a lot of the fights go. I don't like that picks from widow early/one quick dive onto backline/someone dying to random aoe shit means the push is over and we sit around waiting for resets. I don't like that a lot of the heroes require little mechanical skill and to distinguish them it becomes more about really small min/max (this is personal preference maybe people like this style of play). There is a lot of visual clutter/things happen very quickly at the same time, its almost impossible to tell whats happening a lot of the time, I don't think its particularly spectator friendly in this regard.
Its quite hard for a viewer to judge just how well their team is doing, and I feel it can lead to a lack of investment. For example even if you get wiped really fast on 2CP, your team can turn around and do the exact same thing. What I mean by this is that its very hard to get a feel for how exactly your team is performing overall. In soccer, your team can be 2-0 up, of course the other team can come back but I feel like the flow of feedback when this happens leads to much more investment because you can see mostly how its happening, why its happening, and its like a story being told. In overwatch, if Dallas take the first 2CPS really quickly (lol), I actually have no idea how they're doing. It feels like they did good, but then the other team takes the point even faster, and its just like "oh...". Then the same thing happens from both sides for another two rounds. It doesn't make for particularly compelling viewing. I also think that on capture maps the team that takes the point first has too big of an advantage due to that even if it gets turned, the stall means that usually this happens at 80% and the team who took it first can just now retake it with full ultimates.
Im pretty sure OW was designed from the ground up to be casual and they started pushing e-sports fairly late in the development cycle. I think that they are doing a lot of things right : the OWL is a good idea and its great to have teams in a league where winning requires a team to compete over a season which rewards teamwork and consistency. But ultimately, I don't think it is best suited for e-sports unfortunately, and I find myself tuning into the drama more than the actual sport side of things
This is sorta how i feel. I've tried watching but sometimes it's hard for me to tell whats happening, While;e at other ties i'll notice the announcers are freaking out over a play while the guy they are gushing over just lost half his teammates and the fight. Also it's very frustrating how the camera sticks with the same chars over and over it seems. (granted i've watched like 5-6 matches)
There needs to be a way to watch the whole game at once and understand whats going on. Like
skribble
says To me it looks like tons of poking around, hoping for the odd pick, while waiting for Ults to build and trying to use them to win key fights.. What I find Frustrating is this is filtering down into all levels of comp play....
Now... Like in Basketball I i can easily watch the cutters, defensive switches, and have more appreciation. For the players as they can actually do things not limited by game code. For Example the LeBreon, or Messi, OR Tom Brady, of E-sports will never really exist imo. The fact that players peak at such an early age is another issue also.. Interestingly OW is very much like most p sports i watch, you are trying to create mismatches, gain good positioning, The problem is with OWL i just can't see it the way i can with traditional sports.
IDK I think E-sports will eventually find the right formula but OW i don't think is going to be the big breakout game as it's just not designed that way.