Overwatch

Valderen

Space Pirate
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Moira isn't a flanker though, she's a healer first and foremost.

If you want to flank, then play a flanker and leave the 2 healer spot to people who will heal.
 

lost

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She is a flanker, I do it all the time and it works. Most people cant hear her right click or mercy cant get away fast enough. Soon as they turn just fade and run if it was a failed flank youd know soon enough, if it was successful probably no reason to run then as your team has pushed thru after you killed both healers. Also given her right click distance, flanking doesnt have to be right up their ass. I usually get mercy 9/10 times when I come to the side/behind throw orb and start right clicking, by the time she flies away she's dead before shes out of range.

You dont have to flank you can stay with the team but if your team is having problem pushing and no one is flanking it will help. I also focus tracers, genjis, symmetras, pharahs, those classes people dont counter fast enough.

I went from 1900 to 2840 on my smurf with moira as solo queue. I've dropped on my main account now cause I group with friends but probably going to start solo queueing again since my friends are gold
 

Cybsled

Avatar of War Slayer
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I agree /w lost...Moira is an excellent flanker. If the DPS isn't getting the job done, I usually try to backline assassinate their healers. Her rclick orb is also great for preventing a Tracer from harassing your backline, since it does a significant portion of her health pool in damage and forces her to waste blinks/recalls.
 

Kharzette

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I finally got blizzard world in mystery hero. They gave us bastion, Ana, Mercy, Mei, Sym, something else and we steamrolled with no deaths on attack. Pretty fun.
 

Kharzette

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I watched Taimou for awhile tonight. I honestly think he probably benched himself. He seems to have lost confidence in his aim.

Shortly after talking about how he can't hit anything, he went into a widow only custom game and completely dumpstered everyone. It was amazing to watch.

Seems like just a mental thing really.

IDDQD and Harryhook have been ill, so that's why they haven't been in.
 

Valderen

Space Pirate
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I had an interesting game last night on Lunar Colony.

This was my first time trying it, but we did the quad tank on attack. It didn't quite worked out, and made question if it would ever really work in comp. based on my sample on 1 game. :)

First we did it as well as you could expect from 6 random people. We had the right comp, we all went in the same direction together and made it with all 6 to the point...and this is where it fell apart for us.

The first time that went wrong is that unlike OWL where the defending team in up on the right side(looking from attackers point of view), they were defending mostly from the point itself, which is fairly common in gold games. So instead of getting to an empty point and forcing the defenders to take it back. We had to attack a point that was being defended.

The second thing that didn't work out for us is that they had a Bastion and Junkrat. So when we arrived on the point, the damage shredded our shield and was too much for Moira and Lucio to heal through, and we failed.

We made a few more attempts(bad idea) and they pretty much all ended the same way. We simply didn't have the DPS to kill them, once we did manage to grav, well the guy didn't get many in it...and more importantly missed the Mercy who just rez the one we did kill.

It was an interesting attempt, I don't think we executed badly to be honest, it's not a hard strategy to execute really. It's just the way the defending team starts on the point, and different hero(Bastion) selection in gold compared to OWL made it very hard to work.
 

skribble

Golden Knight of the Realm
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I agree /w lost...Moira is an excellent flanker. If the DPS isn't getting the job done, I usually try to backline assassinate their healers. Her rclick orb is also great for preventing a Tracer from harassing your backline, since it does a significant portion of her health pool in damage and forces her to waste blinks/recalls.

Every moira I see doing this just feeds, or their team dies due to lack of healing throughput. Is this lower rating? Mercy can just press one button to get away. I love fighting moiras like this.

I think this is a pretty good example of only considering your own impact and why scoreboards need to be a thing. Some moira might have got 77 elims and 60whatever participation, but what does that actually mean? All that stat means is you chucked an orb into a group of people, thats literally all. When you say the dps isn't getting the job done and you start assassinating their backline, what does this actually lead to? If you're defending, and you get one pick and you get picked, you're actually in a worse spot since they have a better rez spot or generally shorter respawn distance. What if they all collapse on you before you can do anything? What if they just roll your team who are a healer down while you're fucking about in the backline? Its a very very high risk strategy that might pay off in one game, but is the sort of thing that (should) lead to losses on the longer term, or as you climb in rating.

The guy who climbed to 2800, did you change strategy at all? High plat is where I'd expect moira flanking to start to be punished properly. In fact even in gold I'd expect her to be jumped on with all the rng aoe bullshit there is these days
 

Cybsled

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I'm just in plat. I don't leave the team too often...it's not like I'm going yolo and playing Tenchu. But ignoring her ability to flank harass when the opportunity arises is a waste of her abilities. Even if you dont get a kill, so long as you get the hell out of dodge (which is fairly easy if you go in a direction they aren't expecting, ie avoid the obvious direct route back to safety), sometimes even the distraction can help break stalemates.
 

lost

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I haven't changed my strat much. I don't just sit behind people all the time, it depends on my healer. Like I've said I prefer mercy otherwise I dont really flank cause I know zen/lucio won't provide enough healing and I rarely get a good ana. But with how mercy is and I guess valkyrie you can solo heal and sometimes I go dps instead of moira if I know and trust the mercy's healing.

So if I have a mercy I'll prod at their back line, even at high plat people dont defend their backlines. That's half the problem I get as a mercy or a zenyatta which forces me to go moira and kill the tracer/genji harassing us. Most of the time the mercy doesnt even realize it until they're half life and by the time they do fly out of range they're within a sliver of life and I'm already calling mercy low on comms and shes dead. Then killing lucio or zenyatta is easy as hell, ana can be a pita if I get too close she'll nade us both but it's not always death then.

Must be seeing some bad moira's though, usually fade is enough to get away/back to your team depending how far your team is, I try not to go too far away so I'll side flank instead of straight from behind if the team is good at reacting, there's always someone low health you can finish off. I don't get my elims from orbs, my orbs rarely kill more than maybe one straggler/low health runner. Also DVA and Genjis have caught on to matrix/reflecting my orbs so I don't send them straight into the group thats a waste. My right click is what kills for me, and if I see someone low I'm going to finish them off which I think is a good value to moira she is that finishing damage that the dps couldnt get in before the guy runs out of range which for me is still in range.

I do imagine higher diamond it'll be harder to flank and against 6 stacks and in scrims I've noticed this too they are good at protecting but high plat it's not really like that and teams are spread apart etc. It amazes me youll get a good team one game then another team that seems like they belong in bronze, so inconsistent. But you guys are partially right, I should be healing and when theres no mercy we do lack the healing if I'm flanking too much, so I'm going back to hit scan. Trying to practice some genji too but the fast movements are something else and some of these guys are like 7 ingame sens and 400 dpi when I'm having a hard time panning the camera fast with 800 dpi and 9 sens lol!
 
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Whidon

Blackwing Lair Raider
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Fwiw it's worth i play Mercy in pretty much every Comp game. I may be only in gold but i can say that i get killed by those moiria flankers more so then any other flankers for the reason's just like Lost mentioned above. it's simply not possible with all the shit going on to notice the right click instantly every time. Even worse in especially tight areas where you maybe can't fly all over the place the Orb + right click that will kill you super fast.
 

Tenks

Bronze Knight of the Realm
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IDDQD and Harryhook have been ill, so that's why they haven't been in.

IDDQD is on the perma bench. I don't know if we'll even see him play this season. He just isn't that good anymore compared to other talent out there. Babybay outshines him on every hero outside of maybe McCree.

Also SFS gets Super and Sinatraa for Stage3 once they turn 18. After then IDDQD will have no chance of seeing play once Sinatraa is a permanent DPS figure.
 
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Kharzette

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I wish I had the stats to back it up, but the few games they played him in the preseason iddqd kicked ass. Danteh has been meh, baby has been pretty sad, and poor dhak needs a bodyguard.

With the new guys coming in, hopefully they'll do map specialist teams and we'll see subs on the freakier maps like kings row. With Sinatraa they'll have 4 tracer players, but everyone plays it differently.

Seems clear when you watch the games thus far who is the king and that is Saebyolbe. His main style approach is to go after the enemy tracer. I'd take one of the four and train them in 1v1 tracer fights. Make them a specialist to bring in vs strong tracers.

I think deep rosters like London probably already have special teams for every situation. Poor Florida.
 

Tenks

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Depending on the next patch's meta Tracer may be out. I hear it will be a tank heavy meta and you don't really want to play Tracer into that.
 

Kharzette

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Yea I inevitably die to a random junk nade. I don't know why but I always watch the kill cam, and it's always just a random "hey why not fire one over that way for laughs". Insert plea for bounce sfx here.
 

Kharzette

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BTW I played several hours yesterday, all mystery heroes, and I think they either completely removed footsteps entirely from Reaper, or removed them for certain skins.

I always hear them on myself when reaping, but I noticed they get quieter the more you keep moving. So if you stand still for a sec the volume resets.

I can't figure out if it is broken or just clever.
 

Kharzette

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BTW speaking of tank heavy. Right now on the pit championship, it's triple tank vs quad tank on Junkertown. The team name cis hope cracks me up.
 

Tenks

Bronze Knight of the Realm
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tracer already feels hard because of all the random spam

This is why I wonder if no matter what the meta looks like if Tracer won't be played. In theory this meta should very undervalue Tracer. You have Junkrat to trap her and rando spam kill her. You have Zenyatta to discord her. You see a fair amount of Roadhog use to bodyguard. Mercy Rez is in play so you can't just dive a zenyatta and recall out because he'll just get rezzed anyways. There are tons of factors playing against her yet she is still nearly a mandatory inclusion on attack and heavily utilized on defense. I think her skillcap is just so high that a pro level player will always find value.
 

Tenks

Bronze Knight of the Realm
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BTW speaking of tank heavy. Right now on the pit championship, it's triple tank vs quad tank on Junkertown. The team name cis hope cracks me up.

EU has always loved tank heavy matchups. I also wonder if with OWL poaching all elite tier players if we'll see more tank and support oriented metas in the T2/T3 scene since there will be a lack of carry DPS players.