Only way I see it working against TF2 is if they have all the staples like dedicated servers, custom maps, etc, etcThis game seems like a direct attempt to poach TF2s player base. It wouldnt be out line to call it TF2 rip off.
Going Head to head with Gabe and Steam? Okay. Good Luck.
TA for sure.C&C: Red Alert had a fair bit, but Total Annihilation is the biggie that actually beat Starcraft to market by about a year.
I'm almost 27 and I thought the cinematic was pretty cool. If that was the trailer to a new Pixar film, I'd go see it (along with everyone else).Looks like it's marketed to 9 year olds.
What has a game like TF2 drastically changed in the last 8 years?If SC2, D3, HS and HotS have taught me anything, it's that this game is going to be overproduced for the gameplay you get out of the box and ultimately the glacially slow content release cycle will kill any interest I have in it. I used to love Blizzard's attention to detail, but man, they've really mediocritized all of their franchises in the last decade and despite making endless gobs of money, all we get is more and more waiting. Even HS, which you'd think would be a slam dunk with the ease of content development... nope, not even an Android client.
He is complaining that even if Blizz brings something out new they kill it with glacial content after release. My point is I think TF2 has show that funny comics every so often and stupid hats can keep a game insanely popular in that genre. Slap this onto the battle.net launcher where at least 8M people are seeing it when they play one of their other games compared to Steam where they might have 30 other games they notice before they think about playing TF2. Now make it new and interesting and not dependent on finding a good server and you do a huge amount of damage to TF2's market.I don't think he was saying TF2 is better. But yeah it's probably gonna be similar.
I'm pretty cautious about this game, mostly because HotS monetization is a fucking mess and I think they'll go for something similar. That and the fact they think "ultimates" are a good idea in a FPS. Shit's fucking stupid, even in TF2 where they only had supercharge, they had to nerf it several times and add a ton of options to fight against it(all the pushing weapons) to try to balance it, and that was just one class. Last thing I want to do in a FPS is die to something and think "whelp, nothing I could have done here, he had his ulti".
Dedicated servers, trading and community driven customization are three things Blizzard has very little experience with. On the other hand, is anyone looking for a game they are going to play every day for 6 months ?He is complaining that even if Blizz brings something out new they kill it with glacial content after release. My point is I think TF2 has show that funny comics every so often and stupid hats can keep a game insanely popular in that genre. Slap this onto the battle.net launcher where at least 8M people are seeing it when they play one of their other games compared to Steam where they might have 30 other games they notice before they think about playing TF2. Now make it new and interesting and not dependent on finding a good server and you do a huge amount of damage to TF2's market.