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Depends how solid the vision of the devs is. I've seen enough games ruined by tard beta testers shouting all over the forums, "Omg 2 hard!" Same happens with graphics. If everyone bitches about zomg teh animshuns are not as good as Crysis and even that game is 7 years old wTffffffffff!!!! then there is a chance the devs start spending extra money and time making flashy shit to appeal to the kind of people who aren't even suited to the game in the first place. But hopefully Pantheon team knows what's up. Especially after Vanguard.I don't think it's bad to talk about the art. Brad was looking for feedback on the topic. I just wouldn't get too worked over it yet. Models will get better.
I like the graphics of this game already, even with "stock assets". Some of the screenshots look great. An extra layer of slick would help but I hope they don't go too far.
p.s. I have been enjoying TESO recently, and the graphics are stunning in that game, and yet I see people all over the internet talking about how ugly it is and how it looks like a 10 year old game etc. People are stupid fucks and don't even know what is good for them.
Vanguard SoH had computer melting graphic specs, with polys and shaders and shadows and whatever, but to my eyes it looked like shit mostly.
Vanguard is one of my favorite RPGs in terms of graphics (and other things). Also when I played it in the last year or so, it was really dated in terms of tech, no lush grass etc that I was used to from newer games, but I still thought Vanguard looked better than everything. I think the art style of that game was perfect, and I think the graphics were perfect. Performance not so much.
I bought a new top of the line graphics card for that game, the 8800GTX, and the game ran great with maxed out settings. It looked glorious. But my buddy had a cheap card and on low settings the game looked worse than EQ and still ran slow.
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