Skanda
I'm Amod too!
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Some spend too much time trashing this game. Simple enough for you?
Feed me more of your tears.
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Some spend too much time trashing this game. Simple enough for you?
How about a tylenol and an issue of TransWorld?I can hook you up for some vicodin and a dirtbike mag.
Feed me more of your tears.
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Ahh, another old and bitter fucker chimes in. Are you going to write about Brad in your diary tonight?
Millenials are brighter than you think. They listened to our generation when we were complaining about grinding, back when nobody thought it was real. Either that, or they learned real fucking fast. My point here, if this game makes it to market it's only going to be an extremely niche game. Filled with GenX'ers who can't wait to relive their glory days as gamers, and then realize that they have a life and can't sit there for 50-60 hours a week playing it.
Sure, there'll be some outliers. But not enough. Millenials want a decent kickstarter, and Brad hasn't even shown them that. What I think this board is showing is the cautionary tale of a guy who talks a lot but says little. I knew that back on the Vanguard beta boards.
God damn some of those posts were long, and all they summed up to was, "Yep, this game's gonna rock!" Fuck, that took an entire 22 paragraphs to say?
Funny you mention that!I am not Brad's biggest fan and this whole thing has been a trainwreck, but who fucking cares if they got textures from the asset store as long as the environment looks good? As long as the models and animations don't look janky at release it's a non-issue.
They are developing a game? Going to compare the development team of WoW to Brad Skidmark McQuaid and his rocking crew?
Are we comparing a company using their own art assets to a company purchasing assets 17 years later?
Many of you are very detached from the reality of making video games (let alone MMORPGs).