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Vanguard had 150k in the first month and that game was pretty well known to have issues, even before release. This game will probably release in much better shape and with the public being much more positive about it. But I think this game will suffer from having no advertising budget. Advertising is kind of everything in this dumbass business. All the big games spend almost as much on marketing as they do on the game, sometimes many times more. Call of Duty: Modern Warfare 2 Develmpent Cost $50 million. Marketing cost: $200 million. And countless other games work the same way:
List of most expensive video games to develop - Wikipedia
Pantheon is going to rely on word of mouth and basic twitter shit. It will do ok but I think it is going to start really small and be a slow burner. But Pantheon has the advantage of being a low budget game, with a relatively small team, so it doesn't need to be huge to be a success.
I have said all along that the niche audience thing is the way to go. It wouldn't have worked in the 90s, but the number of gamers on the planet now is so enormous, that even a niche can be really profitable. There are a lot of Kickstarter type games that are proving this, Divinity Original Sin, POE, etc. A good company that keeps it lean and aims at a niche audience and knows that audience well enough to give them what they have been starved of for so long, can succeed.
List of most expensive video games to develop - Wikipedia
Pantheon is going to rely on word of mouth and basic twitter shit. It will do ok but I think it is going to start really small and be a slow burner. But Pantheon has the advantage of being a low budget game, with a relatively small team, so it doesn't need to be huge to be a success.
I have said all along that the niche audience thing is the way to go. It wouldn't have worked in the 90s, but the number of gamers on the planet now is so enormous, that even a niche can be really profitable. There are a lot of Kickstarter type games that are proving this, Divinity Original Sin, POE, etc. A good company that keeps it lean and aims at a niche audience and knows that audience well enough to give them what they have been starved of for so long, can succeed.