Stop it guys. You're hurting my feelings. I dont want another WoW!!!
It's not though this one has halfings and LFR.
They've actually said they were going to have a group finder since way back. When most people think of group finder though, they think of instant travel or queuing up for dungeons. That is not the intention of the proposed system. It's purely for helping people find groups with people who are not just looking for a group, but that also share things in common like play style and play time.All that blog post is saying is that they are going to start putting in things they said they wouldnt.....A group finder tool is what Im thinking, ah hell prepare for a shit storm on the Pantheon forums
They've actually said they were going to have a group finder since way back. When most people think of group finder though, they think of instant travel or queuing up for dungeons. That is not the intention of the proposed system. It's purely for helping people find groups with people who are not just looking for a group, but that also share things in common like play style and play time.
The thing I do take issue with though is caravans, which DOES trivializing the process of traveling. It's a half-step down a slippy slope to fast travel.
Really dislike mentoring too. I think Pantheon would be better served by something like Asheron's Call's Allegiance system to encourage or incentivize helping lower levels. Mentoring should be an absolute last resort and extremely limited.
If it comes to instantly summoning players across the world or queuing into dungeons, i'll be the first one to oppose it. Fast travel should be avoided like the plague that it is. Even player portals should be reserved for late game and come at a cost. Otherwise the world will inevitably feel small and superficial.My whole thing is the way he was stressing the fact that some of the up coming feature will be counter intuitive to the Tenants...Yeah, I think they will be adding in group fast travel in the Looking for group tool. It might not take you all to the dungeon but it most likely teleport you all to one spot (the leader). And I also bet that the "maintaining the group" means you will be able to insta port replacement players to your group. And yeah I hate mentoring too... every game I have ever seen it in the mentored down player is in God mode and just destroys what ever zone they are in, nothing more than a PLing device, That whole blog post filled me with trepidation...I can see a slippery slope before us now.
If it comes to instantly summoning players across the world or queuing into dungeons, i'll be the first one to oppose it. Fast travel should be avoided like the plague that it is. Even player portals should be reserved for late game and come at a cost. Otherwise the world will inevitably feel small and superficial.
I have no problem with groups being listed for convenience, but I'm still not a fan of being instantly teleported to a dungeon.
I however also have no problem at all with things like classes that can summon or teleport group members around.
Honestly, it shouldnt take you hours to get to a dungeon anymore. Thats the old skool mentality and the whole "its a part of the journey" thing is kind of played out. I was either alt tabbed out, running in a line with autorun on. Or I was watching TV. Nothing memorable happened unless a griffin swooped in and started kicking my ass, or similar. Nor am I on the side of just straight teleporting to the dungeon. I hope, and I already have a feeling that we'll have some kind of city to city transport that is, or almost is instant. That 3 hour trip to Odus is only cool when you read it in a book.
Which, if that is the case and we're TP'ing to druid rings, wizard circles, major cities, TP items, etc. then you should be getting to your objective within 10 minutes if I had to hazard a guess. Especially with mounts.