Zaide
TLP Idealist
- 3,904
- 4,751
How do the die-hard supporters of this game - people who, from what I've seen, eschew games using "pay-to-win" mechanics and want everything to be "earned" - reconcile those beliefs with the fact that paying hundreds (thousands?) of dollars to receive early access to the game is one of the most egregious examples of pay-to-win we've seen thus far? Is your server first dragon kill still "earned" if you had to pay $500 and spend hundreds of hours in beta to develop the strategy to do it?
1. Taking part in limited testing phases which are wiped long before real launch isn't the same as being able to log in days before the rest of the population and have your gains persist into launch.
2. People see the value in a plan which eliminates hundreds of bugs and exploits before launch instead of launching a game that's been tested by 30 people.
3. Some people actually want to back the game to support it becoming a reality. People realize this MMO which appeals to them isn't going to launch without backers.
4. Poopsockers who play in ultramarathon sessions are going to crush casuals and mid tier players no matter how much experience they have pre launch.
5. Not all the people who pledge for testing phases are the same people crying about P2W.
6. Most people who think of P2W think specifically of cash shops.
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