Nirgon
Log Wizard
Raids don't need more than 4 tanks usually in these games. Groups all need one. So that's going to be a thing like always. Plus, people just don't feel up to the responsibility of tank and healer most of the time in MMO.
Unless the summoners can fill that niche via mastery spending and mentoring is correctly incentivized - you're gonna see untouched group mobs up all over.
Which is fine in some regards with solo and duo being possible.
If warrior gets a bump up, I'm definitely playing one. The shield block style looks fun but the class is a little weaker.
Unless the summoners can fill that niche via mastery spending and mentoring is correctly incentivized - you're gonna see untouched group mobs up all over.
Which is fine in some regards with solo and duo being possible.
If warrior gets a bump up, I'm definitely playing one. The shield block style looks fun but the class is a little weaker.
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