Folanlron
Trakanon Raider
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I recommend anyone else trying it if you haven't yet
I do not have the time anymore to play games like that, the whole multiple character thing really needs to be put on a back-burner.
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I recommend anyone else trying it if you haven't yet
I do not have the time anymore to play games like that, the whole multiple character thing really needs to be put on a back-burner.
So Final Fantasy 7's Materia.They regretted doing percentages in EverQuest. Or Complete Heal, for example. So the 50% rez is probably just some type of place holder for the maximum rez. I'd like to see them steer away from the boring, "every person is the same" mastery system. Like base the difficulty of the game at the base level.
But steal POE 2's support gem system and make THAT the mastery system. Something much more involved. Have a Quality, Tier, Rarity and Type. So an 84% Quality, Tier 4, Rare, Frost - Support Gem, drops off The White Wyvern in Hangors. You can go to a crafter and have them cut it either into an acclimation gem for Frost. Or you can have it cut into a Support Gem, so your Wizards Ice spell now does an additional 20 damage, or you can cut it a different way and extend the duration of frost shock. Find an Acid Gem, and socket it into that same Wizards spell and now that frost spell also lowers armor. Or causes some type of Exposure. etc. Each slot being used, uses more and more mana - obviously.
Also think acclimation could use a bit more imagination, too. Not only do I want to see acclimation runes/gems be craftable, like up above. But I want it to be more than +40 Frost Resistance. Give me something like "While in Frost Atmosphere: Stamina usage is halved. The cold air feels good against your lungs!"
But whatever, yea. Content first. But its fun to imagine little things that they could do with the game.