But there is in the mmo business. There's EQ which is so hardcore it's obtuse and tedious and kicks people when they are down, and takes insane amounts of time to do anything. And then there is *everything else*, which is dumb, made for 9 year olds, hands you everything on a plate instantly, and can be completed in a month.Just because I think "EQ loyalists" can be retarded lunatics in their inability to think outside of strictly black-and-white terms doesn't mean I don't think a game more in the vision of early, open-world EQ is not only possible, but could be awesome and even profitable.
Both sides of the coin? That's the point. Only someone who caught Aspergers from playing too much EQ thinks there's only two sides to the mmo development coin.
Yeah I know there are other possibilities but try telling that to the decision makers with the $100m to 'invest' on a new MMO.