As someone who hasn't played WoW what is that made it so popular and what are the good points of the game that should be carried on in brad's future project? The WoW numbers are just amazing I wonder if people will be calling WoW's success a fluke as people seem to think EQ1 was a fluke.
It's just McDonalds of MMO's. It had cartoon graphics that meant it would run on little 9 year old kids dad's laptops and people whose household just had some old pentium for emails or whatever, they could all play WoW because it was so low tech. It also was made really well so it ran smooth, the animations were flawless, and the bugs were fixed really fast.
And also, you need zero skill to play it. The raid scene is a different story so that's something for the decent players to play. But the actual levelling process, literally anyone could play it, little timmy, his nana, his 7 year old cousins, and his older dude bro 13 year old brother. Everyone could play. You can engage auto attack with a mob and then go AFK, and you will easily win. If you can manage to press a few hotkeys in any order, you kick mobs asses. It gets a bit tougher later on but for a long time, that's what its like. Also if you do die, you respawn nearby as a ghost which the mobs can't see. So you can just run back to your corpse and recover and you are back fighting again barely losing 2 minutes, unlike EQ which busted your balls.
And everything else was simplified too. You didn't need to be able to talk to people or have any social skills at all, because all trade is done via an in game shop, and the game can automatically join people in to groups and teleport them straight to a dungeon, you run through the dungeon in silence, takes like 10 minutes or whatever, and then you pop out the other end with your bag full of lootz.
Happy Meal gaming. So easy for me to be snobbish about because it really is a lower class of game. Yet it's only fair to admit that in business terms, they did exactly what made sense to make billions of $. They are masters of streamlining and casualising gameplay so it's accessible to EVERYONE.