popsicledeath
Potato del Grande
I don't think lowering the pledge sends the message people want. Brad is going to either figure shit out by listening to people he knows are critical, but often right about these things, or that he'll never get it. If you don't believe he'll ever get it, then pull your pledges and feel free to spare everyone the fucking emo press release.
If you feel it's time to jump ship, then jump. Not really my concern and I'm not going to beg you to stay. I could give a shit. If the project isn't strong enough to get the right amount of backing, then it's not strong enough. That's on them, not me. This isn't about me, and I'm not going to try to make it about me.
Lowering a pledge to prove a point because someone wants this game so bad is counter productive. All it's going to do is fuel the told-you-this-would-fail crowd. We know how important momentum is with things like gamers and forums and teh internetz. The second the crowd turns, there's no going back. Helping the general impression turn south helps how? And for what?
My guess is a lot of the people here (and elsewhere) pulling (or saying they are) their pledge where never really that into it anyhow, and just wanted to play along and have a reason for drama. My guess is a lot of gamers, as we've seen proven time and again, are more happy when they're miserable and have nothing to play. But that's nothing new and is to be expected with every release where dumb fuckers eat up a game and then finally post some emo bullshit how they're sorry to see this game just hasn't lived up to their expectations. Blah blah.
But generally, does putting oneself in a position to NOT be a backer of a project, or less of a backer, really put you in more of a power position? Does threatening to stop supporting something cast more fear than actual unhappy supporters? All this drama reminds me of all the assholes I know who are basically willful swing voters because they like to make everything all about them. Oh, I'm important because I'm too fucking dumb or cowardly to ever make up my mind. Better shower me with attention to win me over! What I call them is NON-voters who are attention whores.
Fuck that.
If Pantheon needs to resort to pandering to people drawing attention to themselves and away from the project, then the game was too mediocre or on the cusp of failure that it's not worth it, imo, and can rot in the minds of has-beens. It really is so very baller to threaten to pull your pledge, though. I mean, what with the fact we're all playing with Monopoly money at this point. Which is why I find it repeatedly dumb when people talk big talk about how much they've pledge and how much they'll NOT pledge. Just pledge, or don't, and shut the fuck up and discuss the project, not your own pretend finances.
In general, though, back to forum think-tanking... What would be more powerful? Someone saying they're NO LONGER a supporter or LESS of a supporter, so you better listen to them, or else? What, are you going to pull your pledge so hard they own YOU money? Or someone saying they still ARE a supporter, but....
So, to be a hypocrite: Brad, I'm still in for $600, but..... I want you to know your kickstarter has been shit, needs improved, and we need to seeing some inkling the actual GAME won't be the same level of shit. If, when we start FINALLY getting information on the actual GAME, it does start to look like the same level of shit, then I'll pull my pledge like a man and not put out a press release on a forum as if it were all about me from the start. I'll at least wait for more on the GAME before doing what I won't threaten to do, because right now I'm still a month away from being "ripped off" and to pull or threaten to pull the money that I haven't actually spent is chickenshit.
For those of you who skipped all that shit and went for the summary: pulling a pledge when you really want the project to succeed will just help defeat the project and continue our self-fulfilling destiny as miserable gamers with nothing to play. At least stick it out until the actual GAME starts looking like shit.
If you feel it's time to jump ship, then jump. Not really my concern and I'm not going to beg you to stay. I could give a shit. If the project isn't strong enough to get the right amount of backing, then it's not strong enough. That's on them, not me. This isn't about me, and I'm not going to try to make it about me.
Lowering a pledge to prove a point because someone wants this game so bad is counter productive. All it's going to do is fuel the told-you-this-would-fail crowd. We know how important momentum is with things like gamers and forums and teh internetz. The second the crowd turns, there's no going back. Helping the general impression turn south helps how? And for what?
My guess is a lot of the people here (and elsewhere) pulling (or saying they are) their pledge where never really that into it anyhow, and just wanted to play along and have a reason for drama. My guess is a lot of gamers, as we've seen proven time and again, are more happy when they're miserable and have nothing to play. But that's nothing new and is to be expected with every release where dumb fuckers eat up a game and then finally post some emo bullshit how they're sorry to see this game just hasn't lived up to their expectations. Blah blah.
But generally, does putting oneself in a position to NOT be a backer of a project, or less of a backer, really put you in more of a power position? Does threatening to stop supporting something cast more fear than actual unhappy supporters? All this drama reminds me of all the assholes I know who are basically willful swing voters because they like to make everything all about them. Oh, I'm important because I'm too fucking dumb or cowardly to ever make up my mind. Better shower me with attention to win me over! What I call them is NON-voters who are attention whores.
Fuck that.
If Pantheon needs to resort to pandering to people drawing attention to themselves and away from the project, then the game was too mediocre or on the cusp of failure that it's not worth it, imo, and can rot in the minds of has-beens. It really is so very baller to threaten to pull your pledge, though. I mean, what with the fact we're all playing with Monopoly money at this point. Which is why I find it repeatedly dumb when people talk big talk about how much they've pledge and how much they'll NOT pledge. Just pledge, or don't, and shut the fuck up and discuss the project, not your own pretend finances.
In general, though, back to forum think-tanking... What would be more powerful? Someone saying they're NO LONGER a supporter or LESS of a supporter, so you better listen to them, or else? What, are you going to pull your pledge so hard they own YOU money? Or someone saying they still ARE a supporter, but....
So, to be a hypocrite: Brad, I'm still in for $600, but..... I want you to know your kickstarter has been shit, needs improved, and we need to seeing some inkling the actual GAME won't be the same level of shit. If, when we start FINALLY getting information on the actual GAME, it does start to look like the same level of shit, then I'll pull my pledge like a man and not put out a press release on a forum as if it were all about me from the start. I'll at least wait for more on the GAME before doing what I won't threaten to do, because right now I'm still a month away from being "ripped off" and to pull or threaten to pull the money that I haven't actually spent is chickenshit.
For those of you who skipped all that shit and went for the summary: pulling a pledge when you really want the project to succeed will just help defeat the project and continue our self-fulfilling destiny as miserable gamers with nothing to play. At least stick it out until the actual GAME starts looking like shit.