popsicledeath
Potato del Grande
Why should faking your death 5 times in front of the same mob still trick them?Oh god... please do not make CC like it was in WoW. You really want CC to work like that? It sounds terrible. Why should I only be able to "magically cage" something when it's "out of combat".
The CC I want is more like Vanguard. There were plenty of pulls where you'd basically say "I can -insert cc you can do on incoming-" and you'd talk and formulate a strategy. The tank would shoot an arrow into the group of mobs, and everyone had to act, often having to time your CC as the mob ran past. And shit wasn't definite, so you still had 'oh crap' moments and you had to pay attention to the order of kills.
I found it far more interesting than either waiting for the perfect FD single-mob pull, or the opposite of pull them all and get pissed off if the one class in your group who is the CCer doesn't perform perfectly. What's wrong with getting people involved, talking in down-time (ABOUT the game and what they're doing) and then having a group execute a plan that when it works takes timing, communication and skill, but still doesn't trivialize combat into a one-at-a-time system?