This fucking right here. I'm convinced GGG is running a reverse Dijkstra's to fuck with me. How is it statistically possible that I reveal the entire map before I find the exit every map?![]()
You can fit SOO many checkpoint in this badboy!
This fucking right here. I'm convinced GGG is running a reverse Dijkstra's to fuck with me. How is it statistically possible that I reveal the entire map before I find the exit every map?
Running through the campaign again reminds you how horrible the drop rates are
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I used shield all the way in 0.1 because it saved my life so much, not sure where a shield stands now though. Also sad they removed spirit from that unique.Question for the minion players
Do you still use a shield now that Oaksworn appears to be nerfed on the Spirit?
Yeah I used Oaksworn but now that the spirit has been nerfed I was wondering if shield was still the way to go or just use 2 scepters and get the spirit and + minion level.I used shield all the way in 0.1 because it saved my life so much, not sure where a shield stands now though. Also sad they removed spirit from that unique.
Dont think you can dualwield scepters. Shield might be the best bet unless one might need mana etc from a focus.Yeah I used Oaksworn but now that the spirit has been nerfed I was wondering if shield was still the way to go or just use 2 scepters and get the spirit and + minion level.
the map size is yet another indicator of current GGG being clueless. one hand not knowing what the other is doing. Also, kind fits into that "players don't always know what they want" issue.
Map size is fine.
What is not fine is movement speed, and travel skills. Give us proper travel skills, and unfuck the few that exist are but are kindof shit.
Hell, how about, everyone just passively gets, "sprint" when no enemies are withing your presence, gain 50% more movement speed.
they are probably looking at map size from the same point of view as poe1. and thinking, what do you mean? its the same as before. completely oblivious to the fact they nuked movement speed, and travel.